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Booster Opening Mechanics #20

@Shadowclaimer

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@Shadowclaimer

When opening a booster it should use the eating mechanic with a time adjustment and play a ripping sound of some sort that sounds like you're opening a booster. When you finish opening it the cards all populate your inventory (or fire in front of you on the ground?)

A chat message is sent to you notifying you of any super rares or greater you pull. Anytime someone pulls an Ultra Rare, Secret Rare, or Mastercrafted a server message is sent. Rarities should have a special sound when you pull them that escalates (starting with rare, so every pack makes that sound, with super/ultra/secret/mastercrafted having properly elaborate sounds and maybe even fireworks.)

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enhancementNew feature or request

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