forked from 0xE0D59/BuffUtil
-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathC.cs
More file actions
81 lines (70 loc) · 2.74 KB
/
C.cs
File metadata and controls
81 lines (70 loc) · 2.74 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
using System;
namespace BuffUtil
{
public static class C
{
public static class SteelSkin
{
public const string BuffName = "steelskin";
public const string Name = "QuickGuard";
public const string InternalName = "steelskin";
public static readonly TimeSpan TimeBetweenCasts = TimeSpan.FromSeconds(1);
}
public static class ImmortalCall
{
public const string BuffName = "mortal_call";
public const string Name = "ImmortalCall";
public const string InternalName = "mortal_call";
public static readonly TimeSpan TimeBetweenCasts = TimeSpan.FromSeconds(1);
}
public static class MoltenShell
{
public const string BuffName = "molten_shell_shield";
public const string Name = "MoltenShell";
public const string InternalName = "molten_shell_barrier";
public static readonly TimeSpan TimeBetweenCasts = TimeSpan.FromSeconds(1);
}
public static class PhaseRun
{
public const string BuffName = "new_phase_run";
public const string BuffName2 = "new_phase_run_damage";
public const string Name = "NewPhaseRun";
public const string InternalName = "new_phase_run";
public static readonly TimeSpan TimeBetweenCasts = TimeSpan.FromSeconds(1);
}
public static class WitheringStep
{
public const string BuffName = "slither";
public const string Name = "Slither";
public const string InternalName = "slither";
public static readonly TimeSpan TimeBetweenCasts = TimeSpan.FromSeconds(3);
}
public static class BloodRage
{
public const string BuffName = "blood_rage";
public const string Name = "BloodRage";
public const string InternalName = "blood_rage";
public static readonly TimeSpan TimeBetweenCasts = TimeSpan.FromSeconds(1);
}
public static class BladeFlurry
{
public const string BuffName = "charged_attack";
}
public static class ScourgeArrow
{
public const string BuffName = "virulent_arrow_counter";
}
public static class InfusedChanneling
{
public const string BuffName = "storm_barrier_support_damage";
}
public static class GracePeriod
{
public const string BuffName = "grace_period";
}
public static class BladeVortex
{
public const string BuffName = "blade_vortex_counter";
}
}
}