Description
When using Pixelmon and TerraForged with BiomeOPlenty or Oh The Biomes You Will Go, locating structures with /locate does not always give you the proper coordinates/teleportation. 9/10 chance you're teleporting to the wrong location with BiomesOPlenty and 3/5 of the time with BYG. Minecraft structures work 100% of the time (including a jungle pyramid found in the middle of the ocean). It can be off by as little as 120 blocks or 300 blocks.
Steps to Reproduce
- Install TerraForged and BiomesOPlenty mods
- Create a new world and use "level-type=terraforged"
- Load up and do /locate pixelmon:badlands_den and /locate pixelmon:spear_pillar
- Notice that you're not near any of them and have to search for them.
Mods Involved
[x] Pixelmon 1.16.5-9.1.3-universal
[x] TerraForged 0.2.16
[x] BiomesOPlenty 1.16.5-13.1.0.477-universal
Reported on both Pixelmon Bug Tracker and here.
https://pixelmonmod.com/tracker.php?p=2&t=20268
Description
When using Pixelmon and TerraForged with BiomeOPlenty or Oh The Biomes You Will Go, locating structures with /locate does not always give you the proper coordinates/teleportation. 9/10 chance you're teleporting to the wrong location with BiomesOPlenty and 3/5 of the time with BYG. Minecraft structures work 100% of the time (including a jungle pyramid found in the middle of the ocean). It can be off by as little as 120 blocks or 300 blocks.
Steps to Reproduce
Mods Involved
[x] Pixelmon 1.16.5-9.1.3-universal
[x] TerraForged 0.2.16
[x] BiomesOPlenty 1.16.5-13.1.0.477-universal
Reported on both Pixelmon Bug Tracker and here.
https://pixelmonmod.com/tracker.php?p=2&t=20268