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bibliothek.ino
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164 lines (143 loc) · 3.82 KB
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// Liste aller LEDs
CRGB leds[NUM_LEDS];
void setupLeds()
{
FastLED.addLeds<NEOPIXEL, LED_PIN>(leds, NUM_LEDS);
}
void ledsAktualisieren()
{
for(int i=0;i<NUM_LEDS;i++)
{
int x = i/HOEHE;
int y = i%HOEHE;
if(x%2 == 1) y = HOEHE-1-y;
leds[i] = led[x][y];
}
/*
for(int i=0;i<NUM_LEDS;i++)
{
//leds[i].setHSV(count%(MAX_BRIGHT+1),MAX_BRIGHT,MAX_BRIGHT);
leds[i] = CRGB::Black;
}
leds[count%NUM_LEDS].setHSV(count%(MAX_BRIGHT+1),MAX_BRIGHT,MAX_BRIGHT);
*/
FastLED.show();
}
#include "pins_arduino.h"
/*
* an extension to the interrupt support for arduino.
* add pin change interrupts to the external interrupts, giving a way
* for users to have interrupts drive off of any pin.
* Refer to avr-gcc header files, arduino source and atmega datasheet.
*/
/*
* Theory: all IO pins on Atmega168 are covered by Pin Change Interrupts.
* The PCINT corresponding to the pin must be enabled and masked, and
* an ISR routine provided. Since PCINTs are per port, not per pin, the ISR
* must use some logic to actually implement a per-pin interrupt service.
*/
/* Pin to interrupt map:
* D0-D7 = PCINT 16-23 = PCIR2 = PD = PCIE2 = pcmsk2
* D8-D13 = PCINT 0-5 = PCIR0 = PB = PCIE0 = pcmsk0
* A0-A5 (D14-D19) = PCINT 8-13 = PCIR1 = PC = PCIE1 = pcmsk1
*/
volatile uint8_t *port_to_pcmask[] = {
&PCMSK0,
&PCMSK1,
&PCMSK2
};
static int PCintMode[24];
typedef void (*voidFuncPtr)(void);
volatile static voidFuncPtr PCintFunc[24] = {
NULL };
volatile static uint8_t PCintLast[3];
/*
* attach an interrupt to a specific pin using pin change interrupts.
*/
void PCattachInterrupt(uint8_t pin, void (*userFunc)(void), int mode) {
uint8_t bit = digitalPinToBitMask(pin);
uint8_t port = digitalPinToPort(pin);
uint8_t slot;
volatile uint8_t *pcmask;
// map pin to PCIR register
if (port == NOT_A_PORT) {
return;
}
else {
port -= 2;
pcmask = port_to_pcmask[port];
}
// -- Fix by Baziki. In the original sources it was a little bug, which cause analog ports to work incorrectly.
if (port == 1) {
slot = port * 8 + (pin - 14);
}
else {
slot = port * 8 + (pin % 8);
}
// --Fix end
PCintMode[slot] = mode;
PCintFunc[slot] = userFunc;
// set the mask
*pcmask |= bit;
// enable the interrupt
PCICR |= 0x01 << port;
}
void PCdetachInterrupt(uint8_t pin) {
uint8_t bit = digitalPinToBitMask(pin);
uint8_t port = digitalPinToPort(pin);
volatile uint8_t *pcmask;
// map pin to PCIR register
if (port == NOT_A_PORT) {
return;
}
else {
port -= 2;
pcmask = port_to_pcmask[port];
}
// disable the mask.
*pcmask &= ~bit;
// if that's the last one, disable the interrupt.
if (*pcmask == 0) {
PCICR &= ~(0x01 << port);
}
}
// common code for isr handler. "port" is the PCINT number.
// there isn't really a good way to back-map ports and masks to pins.
static void PCint(uint8_t port) {
uint8_t bit;
uint8_t curr;
uint8_t mask;
uint8_t pin;
// get the pin states for the indicated port.
curr = *portInputRegister(port+2);
mask = curr ^ PCintLast[port];
PCintLast[port] = curr;
// mask is pins that have changed. screen out non pcint pins.
if ((mask &= *port_to_pcmask[port]) == 0) {
return;
}
// mask is pcint pins that have changed.
for (uint8_t i=0; i < 8; i++) {
bit = 0x01 << i;
if (bit & mask) {
pin = port * 8 + i;
// Trigger interrupt if mode is CHANGE, or if mode is RISING and
// the bit is currently high, or if mode is FALLING and bit is low.
if ((PCintMode[pin] == CHANGE
|| ((PCintMode[pin] == RISING) && (curr & bit))
|| ((PCintMode[pin] == FALLING) && !(curr & bit)))
&& (PCintFunc[pin] != NULL)) {
PCintFunc[pin]();
}
}
}
}
SIGNAL(PCINT0_vect) {
PCint(0);
}
SIGNAL(PCINT1_vect) {
PCint(1);
}
SIGNAL(PCINT2_vect) {
PCint(2);
}