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| 1 | +package com.thealgorithms.datastructures.graphs; |
| 2 | + |
| 3 | +import java.util.ArrayList; |
| 4 | +import java.util.Arrays; |
| 5 | +import java.util.Comparator; |
| 6 | +import java.util.List; |
| 7 | +import java.util.PriorityQueue; |
| 8 | + |
| 9 | +/** |
| 10 | + * Adaptive A* (A-star) pathfinding algorithm with semantic cost weighting. |
| 11 | + * |
| 12 | + * This implementation extends the classical A* algorithm by introducing |
| 13 | + * a semantic risk cost layer, as proposed in: |
| 14 | + * |
| 15 | + * |
| 16 | + * Hong Yun, "An Adaptive Path Planning Method for Indoor and Outdoor |
| 17 | + * Integrated Navigation," 2025 IEEE International Conference on Machine |
| 18 | + * Learning and Intelligent Systems Engineering (MLISE 2025). |
| 19 | + * |
| 20 | + * |
| 21 | + * Cost Function |
| 22 | + * f(n) = g(n) + h(n) + lambda * R_sem(n) |
| 23 | + * |
| 24 | + * |
| 25 | + * |
| 26 | + * g(n) — actual cost from the start node to node n</li> |
| 27 | + * h(n) — heuristic estimate from node n to the goal</li> |
| 28 | + * lambda — global semantic weight multiplier</li> |
| 29 | + * R_sem(n) — per-node semantic risk value |
| 30 | + * (e.g., 2.0 for construction zones, 0.5 for sidewalks, 0.0 for normal) |
| 31 | + * |
| 32 | + * |
| 33 | + * The semantic cost enables the algorithm to prefer safer or more convenient |
| 34 | + * routes in indoor/outdoor navigation scenarios, such as avoiding construction |
| 35 | + * areas, preferring well-lit paths at night, or prioritizing barrier-free routes. |
| 36 | + * |
| 37 | + * When all semantic risk values are zero and lambda is zero, the algorithm |
| 38 | + * behaves identically to classical A*. |
| 39 | + * |
| 40 | + * Time Complexity: O((V + E) log V) where V is the number of vertices |
| 41 | + * and E is the number of edges. In the worst case, this reduces to O(E) when |
| 42 | + * the heuristic provides perfect guidance. |
| 43 | + * |
| 44 | + * @see <a href="https://github.com/TheAlgorithms/Java/blob/master/src/main/java/com/thealgorithms/datastructures/graphs/AStar.java"> |
| 45 | + * Classical AStar (without semantic cost)</a> |
| 46 | + */ |
| 47 | +public final class AdaptiveAStar { |
| 48 | + |
| 49 | + private AdaptiveAStar() { |
| 50 | + } |
| 51 | + |
| 52 | + /** |
| 53 | + * Directed or undirected edge in the graph. |
| 54 | + */ |
| 55 | + public static class Edge { |
| 56 | + private final int from; |
| 57 | + private final int to; |
| 58 | + private final int weight; |
| 59 | + |
| 60 | + public Edge(int from, int to, int weight) { |
| 61 | + this.from = from; |
| 62 | + this.to = to; |
| 63 | + this.weight = weight; |
| 64 | + } |
| 65 | + |
| 66 | + public int getFrom() { |
| 67 | + return from; |
| 68 | + } |
| 69 | + |
| 70 | + public int getTo() { |
| 71 | + return to; |
| 72 | + } |
| 73 | + |
| 74 | + public int getWeight() { |
| 75 | + return weight; |
| 76 | + } |
| 77 | + } |
| 78 | + |
| 79 | + /** |
| 80 | + * Graph represented as an adjacency list. |
| 81 | + */ |
| 82 | + public static class Graph { |
| 83 | + private final ArrayList<ArrayList<Edge>> adjacencyList; |
| 84 | + |
| 85 | + public Graph(int nodeCount) { |
| 86 | + this.adjacencyList = new ArrayList<>(nodeCount); |
| 87 | + for (int i = 0; i < nodeCount; i++) { |
| 88 | + this.adjacencyList.add(new ArrayList<>()); |
| 89 | + } |
| 90 | + } |
| 91 | + |
| 92 | + /** |
| 93 | + * Adds a bidirectional (undirected) edge. |
| 94 | + */ |
| 95 | + public void addBidirectionalEdge(int from, int to, int weight) { |
| 96 | + adjacencyList.get(from).add(new Edge(from, to, weight)); |
| 97 | + adjacencyList.get(to).add(new Edge(to, from, weight)); |
| 98 | + } |
| 99 | + |
| 100 | + /** |
| 101 | + * Adds a directed edge. |
| 102 | + */ |
| 103 | + public void addDirectedEdge(int from, int to, int weight) { |
| 104 | + adjacencyList.get(from).add(new Edge(from, to, weight)); |
| 105 | + } |
| 106 | + |
| 107 | + public int nodeCount() { |
| 108 | + return adjacencyList.size(); |
| 109 | + } |
| 110 | + |
| 111 | + public ArrayList<Edge> getNeighbors(int node) { |
| 112 | + return adjacencyList.get(node); |
| 113 | + } |
| 114 | + } |
| 115 | + |
| 116 | + /** |
| 117 | + * Holds the result of a pathfinding operation. |
| 118 | + */ |
| 119 | + public static class PathResult { |
| 120 | + private final int totalCost; |
| 121 | + private final List<Integer> path; |
| 122 | + private final boolean found; |
| 123 | + |
| 124 | + public PathResult(int totalCost, List<Integer> path, boolean found) { |
| 125 | + this.totalCost = totalCost; |
| 126 | + this.path = path; |
| 127 | + this.found = found; |
| 128 | + } |
| 129 | + |
| 130 | + public int getTotalCost() { |
| 131 | + return totalCost; |
| 132 | + } |
| 133 | + |
| 134 | + public List<Integer> getPath() { |
| 135 | + return path; |
| 136 | + } |
| 137 | + |
| 138 | + public boolean isFound() { |
| 139 | + return found; |
| 140 | + } |
| 141 | + } |
| 142 | + |
| 143 | + /** |
| 144 | + * Internal node wrapper used in the priority queue. |
| 145 | + */ |
| 146 | + private static class NodeState { |
| 147 | + final int node; |
| 148 | + final int gCost; // actual cost from start |
| 149 | + final int fCost; // f(n) = g(n) + h(n) + lambda * R_sem(n) |
| 150 | + |
| 151 | + NodeState(int node, int gCost, int fCost) { |
| 152 | + this.node = node; |
| 153 | + this.gCost = gCost; |
| 154 | + this.fCost = fCost; |
| 155 | + } |
| 156 | + } |
| 157 | + |
| 158 | + /** |
| 159 | + * Runs the Adaptive A* algorithm. |
| 160 | + * |
| 161 | + * @param start the starting node index |
| 162 | + * @param goal the target node index |
| 163 | + * @param graph the graph (adjacency list) |
| 164 | + * @param heuristic heuristic values h[n] for each node (e.g., Euclidean distance to goal) |
| 165 | + * @param semanticRisk per-node semantic risk values (e.g., 0.0 = normal, 2.0 = construction zone) |
| 166 | + * @param lambda global semantic weight multiplier |
| 167 | + * @return a {@link PathResult} containing the total cost and path if found |
| 168 | + */ |
| 169 | + public static PathResult findPath(int start, int goal, Graph graph, |
| 170 | + int[] heuristic, double[] semanticRisk, |
| 171 | + double lambda) { |
| 172 | + int nodeCount = graph.nodeCount(); |
| 173 | + if (start < 0 || start >= nodeCount || goal < 0 || goal >= nodeCount) { |
| 174 | + return new PathResult(-1, null, false); |
| 175 | + } |
| 176 | + |
| 177 | + // gCost[i] = actual cost from start to node i |
| 178 | + int[] gCost = new int[nodeCount]; |
| 179 | + Arrays.fill(gCost, Integer.MAX_VALUE); |
| 180 | + gCost[start] = 0; |
| 181 | + |
| 182 | + // parent[i] = predecessor of node i on the best path |
| 183 | + int[] parent = new int[nodeCount]; |
| 184 | + Arrays.fill(parent, -1); |
| 185 | + |
| 186 | + // closed[i] = true if node i has been fully explored |
| 187 | + boolean[] closed = new boolean[nodeCount]; |
| 188 | + |
| 189 | + // Priority queue orders by fCost = gCost + heuristic + semantic penalty |
| 190 | + PriorityQueue<NodeState> openSet = new PriorityQueue<>( |
| 191 | + Comparator.comparingInt(ns -> ns.fCost)); |
| 192 | + |
| 193 | + int initialFCost = computeFCost(0, heuristic[start], |
| 194 | + semanticRisk[start], lambda); |
| 195 | + openSet.add(new NodeState(start, 0, initialFCost)); |
| 196 | + |
| 197 | + while (!openSet.isEmpty()) { |
| 198 | + NodeState current = openSet.poll(); |
| 199 | + |
| 200 | + // If the current node is the goal, reconstruct and return the path |
| 201 | + if (current.node == goal) { |
| 202 | + List<Integer> path = reconstructPath(parent, goal); |
| 203 | + return new PathResult(current.gCost, path, true); |
| 204 | + } |
| 205 | + |
| 206 | + if (closed[current.node]) { |
| 207 | + continue; |
| 208 | + } |
| 209 | + closed[current.node] = true; |
| 210 | + |
| 211 | + // Expand neighbors |
| 212 | + for (Edge edge : graph.getNeighbors(current.node)) { |
| 213 | + int neighbor = edge.getTo(); |
| 214 | + |
| 215 | + if (closed[neighbor]) { |
| 216 | + continue; |
| 217 | + } |
| 218 | + |
| 219 | + int tentativeGCost = current.gCost + edge.getWeight(); |
| 220 | + |
| 221 | + if (tentativeGCost < gCost[neighbor]) { |
| 222 | + gCost[neighbor] = tentativeGCost; |
| 223 | + parent[neighbor] = current.node; |
| 224 | + |
| 225 | + int fCost = computeFCost(tentativeGCost, heuristic[neighbor], |
| 226 | + semanticRisk[neighbor], lambda); |
| 227 | + openSet.add(new NodeState(neighbor, tentativeGCost, fCost)); |
| 228 | + } |
| 229 | + } |
| 230 | + } |
| 231 | + |
| 232 | + return new PathResult(-1, null, false); |
| 233 | + } |
| 234 | + |
| 235 | + /** |
| 236 | + * Computes the adaptive cost function: |
| 237 | + * <pre>f(n) = g(n) + h(n) + lambda * R_sem(n)</pre> |
| 238 | + * |
| 239 | + * @param gCost actual cost from start to current node |
| 240 | + * @param heuristic heuristic estimate to goal |
| 241 | + * @param semanticRisk per-node semantic risk |
| 242 | + * @param lambda semantic weight multiplier |
| 243 | + * @return the total f-cost |
| 244 | + */ |
| 245 | + private static int computeFCost(int gCost, int heuristic, |
| 246 | + double semanticRisk, double lambda) { |
| 247 | + int semanticPenalty = (int) Math.round(lambda * semanticRisk); |
| 248 | + return gCost + heuristic + semanticPenalty; |
| 249 | + } |
| 250 | + |
| 251 | + /** |
| 252 | + * Reconstructs the path from start to goal using the parent array. |
| 253 | + */ |
| 254 | + private static List<Integer> reconstructPath(int[] parent, int goal) { |
| 255 | + List<Integer> path = new ArrayList<>(); |
| 256 | + int current = goal; |
| 257 | + while (current != -1) { |
| 258 | + path.add(0, current); |
| 259 | + current = parent[current]; |
| 260 | + } |
| 261 | + return path; |
| 262 | + } |
| 263 | +} |
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