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ProgressIndicator.Designer.cs
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50 lines (44 loc) · 1.5 KB
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namespace ProgressControls
{
partial class ProgressIndicator
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.timerAnimation = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// timerAnimation
//
this.timerAnimation.Tick += new System.EventHandler(this.timerAnimation_Tick);
//
// ProgressIndicator
//
this.Size = new System.Drawing.Size(90, 90);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer timerAnimation;
}
}