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Copy pathEventLoopThreadPool.cc
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46 lines (36 loc) · 1.14 KB
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#include "EventLoopThreadPool.h"
#include "EventLoopThread.h"
#include <memory>
#include <utility>
EventLoopThreadPool::EventLoopThreadPool(EventLoop *baseLoop, std::string nameArg)
: baseLoop_(baseLoop), name_(std::move(nameArg)), started_(false), numThreads_(0), next_(0) {}
void EventLoopThreadPool::start(const ThreadInitCallback &cb) {
started_ = true;
for (int i = 0; i < numThreads_; ++i) {
char buf[name_.size() + 32];
snprintf(buf, sizeof buf, "%s%d", name_.c_str(), i);
auto *t = new EventLoopThread(cb, buf);
threads_.push_back(std::unique_ptr<EventLoopThread>(t));
loops_.push_back(t->startLoop());
}
if (numThreads_ == 0 && cb) {
cb(baseLoop_);
}
}
EventLoop *EventLoopThreadPool::getNextLoop() {
EventLoop *loop = baseLoop_;
if (!loops_.empty()) {
loop = loops_[next_];
++next_;
if (next_ >= loops_.size()) {
next_ = 0;
}
}
return loop;
}
std::vector<EventLoop *> EventLoopThreadPool::getAllLoops() {
if (loops_.empty()) {
return std::vector<EventLoop *>(1, baseLoop_);
}
return loops_;
}