diff --git a/src/base/matrix.rs b/src/base/matrix.rs index 7daa4f1a0..0e2dfaae7 100644 --- a/src/base/matrix.rs +++ b/src/base/matrix.rs @@ -2131,7 +2131,7 @@ impl> Vector { } impl> Matrix { - /// The smallest angle between two vectors. + /// The smallest angle between two vectors. The value is expressed in radians. #[inline] #[must_use] pub fn angle(&self, other: &Matrix) -> T::SimdRealField diff --git a/src/geometry/rotation_specialization.rs b/src/geometry/rotation_specialization.rs index 45db03528..f0bec6bd9 100644 --- a/src/geometry/rotation_specialization.rs +++ b/src/geometry/rotation_specialization.rs @@ -414,6 +414,8 @@ where } /// Creates a new rotation from Euler angles. + /// + /// Note that the angles are expressed in radians. /// /// The primitive rotations are applied in order: 1 roll − 2 pitch − 3 yaw. /// @@ -937,6 +939,8 @@ impl Rotation3 { } /// Euler angles corresponding to this rotation from a rotation. + /// + /// Note that the angles are expressed in radians. /// /// The angles are produced in the form (roll, pitch, yaw). ///