I'm having a strange new problem
a prisoner is starving, and every time they get fed, their food need doesn't decrease
so I checked the error logs, and saw that there was an error every time they got fed
JobDriver threw exception in toil FinalizeIngest's initAction for pawn Flintjiff driver=JobDriver_FoodFeedPatient (toilIndex=20) driver.job=(FeedPatient (Job_780968) A = Thing_MealFine230385 B = Thing_Human142390 Giver = ThinkNode_QueuedJob [workGiverDef: FeedPrisoner])
System.Collections.Generic.KeyNotFoundException: The given key 'Ringo' was not present in the dictionary.
[Ref 4835EA84]
[0x00010] in <51fded79cd284d4d911c5949aff4cb21>:0
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at VanillaCookingExpandedVariety.GameComponent_FoodVariety.AddEatenThingsToList (Verse.Pawn p, Verse.Thing thing) [0x00001] in <c83f82b12c0943eb864b337a8164e34f>:0
at VanillaCookingExpandedVariety.VanillaCookingExpandedVariety_Thing_Ingested_Patch.CommunicateIngestion (Verse.Thing __instance, Verse.Pawn ingester) [0x00040] in <c83f82b12c0943eb864b337a8164e34f>:0
Is the pawn bugged, or is it VCE?
went into dev mode and decreased their food need, that works, at least
I'm having a strange new problem
a prisoner is starving, and every time they get fed, their food need doesn't decrease
so I checked the error logs, and saw that there was an error every time they got fed
Is the pawn bugged, or is it VCE?
went into dev mode and decreased their food need, that works, at least