The galaxy in Spore is too large to make exploration enjoyable, considering that there is never any sort of goal other than finding the ideal spice and expanding your empire.
I propose making new mission types where the goal is to find several "points of interest".
Each of these points could have their terrain overwritten to produce genuinely interesting planets, and should also have a goal attached to them - possibly bringing an artefact back?
The galaxy in Spore is too large to make exploration enjoyable, considering that there is never any sort of goal other than finding the ideal spice and expanding your empire.
I propose making new mission types where the goal is to find several "points of interest".
Each of these points could have their terrain overwritten to produce genuinely interesting planets, and should also have a goal attached to them - possibly bringing an artefact back?