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Gyro not working correctly since initial touch controls update #123

@ohMoka

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@ohMoka

From version 1.3.0 onward, gyro controls do not work correctly; the horizontal axis works, but the vertical axis does not register anything on my device (AYN Thor). It's not exclusive to AYN Thor as I found this post of users having the same issue on Retroid Pocket 6 and Flip 2. The last version with fully functional gyro controls is 1.2.2 in my testing.

I don't know is this is worth noting, but the Android port of 2Ship2Harkinian's gyro controls work perfectly. I noticed that when mapping the gyro in Shipwright-Android, it is labelled as "SDL Controller" where as in 2Ship it is labelled as "Odin Controller".

Would love to see this addressed because gyro aim makes the game so much more enjoyable for me!

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