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addBlitQuad(bufferBuilder, matrix4f, m, m + p, n, n + q, o, textureAtlasSprite.getU((float)k / (float)i * 16), textureAtlasSprite.getU((float)(k + p) / (float)i * 16), textureAtlasSprite.getV((float)l / (float)j * 16), textureAtlasSprite.getV((float)(l + q) / (float)j * 16));
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}
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//?} else {
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/*private void addBlitSpriteQuad(TextureAtlasSprite textureAtlasSprite, BufferBuilder bufferBuilder, Matrix4f matrix4f, int i, int j, int k, int l, int m, int n, int o, int p, int q) {
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addBlitQuad(bufferBuilder, matrix4f, m, m + p, n, n + q, o, textureAtlasSprite.getU((float)k / (float)i), textureAtlasSprite.getU((float)(k + p) / (float)i), textureAtlasSprite.getV((float)l / (float)j), textureAtlasSprite.getV((float)(l + q) / (float)j));
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