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Minimap prefab changes GUI size, which could overwrite the user's desired size #1

@KormexGit

Description

@KormexGit

What Is The Bug?

The minimap prefab has code to resize the GUI every frame based on the window size. This affects the entire UI, as well as draw GUI events, not just the minimap. This could interfere with any GUI size settings the user already had set up.

Expected Change

Remove the GUI resizing code, or make it optional and disabled by default

Steps To Reproduce

  1. Preview the code for objMinimap
  2. Look at create line 3 and begin step line 3

How reliably can you recreate this issue using your steps above?

Always

Which version(s) of GameMaker are you reporting this issue for?

2024.14.4 Monthly, 2024.1400.5 Betas

Which platform(s) are you seeing the problem on?

Windows

Sample Package

https://api.gamemaker.io/api/github/downloads/95e5837c-31c6-464d-85f7-f10bbac1db21

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