Calls to "AssetDatabase.SaveAssets" are restricted during asset importing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.AutoLOD.ModelImporterLODGenerator:SaveLODData (string,Unity.AutoLOD.LODData,System.Collections.Generic.List`1<Unity.AutoLOD.IMeshLOD>,System.Collections.Generic.HashSet`1<int>) (at ./Library/PackageCache/com.yvesalbuquerque.autolod@2480335ff9/Editor/ModelImporterLODGenerator.cs:366)
Unity.AutoLOD.ModelImporterLODGenerator:OnPostprocessModel (UnityEngine.GameObject) (at ./Library/PackageCache/com.yvesalbuquerque.autolod@2480335ff9/Editor/ModelImporterLODGenerator.cs:82)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Hello,
I am getting this error out of the box:
Any idea how to fix?