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persp1.html
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45 lines (34 loc) · 910 Bytes
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<!DOCTYPE html>
<html>
<script id="vertex-shader" type="x-shader/x-vertex">
attribute vec4 vPosition;
attribute vec4 vColor;
varying vec4 fColor;
uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
uniform mat4 cameraMatrix;
void main()
{
gl_Position = projectionMatrix * cameraMatrix * modelViewMatrix*vPosition;
fColor = vColor;
}
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
precision mediump float;
varying vec4 fColor;
void
main()
{
gl_FragColor = fColor;
}
</script>
<script type="text/javascript" src="webgl-utils.js"></script>
<script type="text/javascript" src="initShaders.js"></script>
<script type="text/javascript" src="MV.js"></script>
<script type="text/javascript" src="persp1.js"></script>
<body>
<canvas id="gl-canvas" width="960" height="540">
Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
</body>
</html>