we can dispatch in external pipeline,so why not Mesh shader? https://medium.com/@pushkarevmm/mesh-shaders-in-unity-with-direct-3d-12-50aaceefddb6
we can dispatch in external pipeline,so why not Mesh shader?
https://medium.com/@pushkarevmm/mesh-shaders-in-unity-with-direct-3d-12-50aaceefddb6