-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathDataGeneration.h
More file actions
executable file
·501 lines (401 loc) · 16.1 KB
/
Copy pathDataGeneration.h
File metadata and controls
executable file
·501 lines (401 loc) · 16.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 RC 1 *
* (c) 2006-2011 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_RGBDTRACKING_DATAGENERATION_H
#define SOFA_RGBDTRACKING_DATAGENERATION_H
#include <image/ImageTypes.h>
#include <sofa/core/core.h>
#include <sofa/core/behavior/BaseForceField.h>
#include <sofa/core/behavior/ForceField.h>
#include <SofaDeformable/SpringForceField.h>
#include <sofa/core/behavior/MechanicalState.h>
#include <sofa/helper/accessor.h>
#include <sofa/defaulttype/VecTypes.h>
#include <sofa/helper/vector.h>
#include <sofa/helper/OptionsGroup.h>
#include <sofa/defaulttype/Mat.h>
#include <sofa/defaulttype/Quat.h>
#include <sofa/defaulttype/Vec.h>
#include <visp/vpKltOpencv.h>
#include <sofa/helper/kdTree.inl>
#include <set>
#include <RGBDTracking/config.h>
#include <visp/vpDisplayX.h>
#include <algorithm> // std::max
#ifdef WIN32
#include <process.h>
#else
#include <pthread.h>
#endif
#include <cstdio>
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <map>
#include <iostream>
#include <sstream>
#include <fstream>
#include <math.h>
#include <sys/times.h>
#include <cuda_runtime.h>
#include <npp.h>
#include <nppi.h>
#define GL_GLEXT_PROTOTYPES 1
#define GL4_PROTOTYPES 1
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/glext.h>
#include <GL/glu.h>
#include <cuda_gl_interop.h>
#include <helper_cuda.h>
#include <helper_string.h>
#include <opencv/cv.h>
#include <opencv2/core/core.hpp>
#include <opencv2/features2d/features2d.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/legacy/legacy.hpp>
#include <visp/vpIoTools.h>
#include <visp/vpImageIo.h>
#include <visp/vpParseArgv.h>
#include <visp/vpMatrix.h>
#include <iostream>
#include <string>
#include <map>
//#include <XnCppWrapper.h>
#include <opencv2/opencv.hpp>
#include <boost/thread.hpp>
#include "MeshProcessing.h"
#include "RenderTextureAR.h"
using namespace std;
using namespace cv;
typedef struct {
// for softassign
sofa::defaulttype::Vector3 coef;
int triangle; // parameter for outliers (see the original Softassign paper). default: 3.0
} mapping;
typedef struct point_struct{
double x;
double y;
double z;
}point_struct;
namespace sofa
{
namespace component
{
namespace forcefield
{
using helper::vector;
using namespace sofa::defaulttype;
using cimg_library::CImg;
using namespace sofa::component::topology;
template<class DataTypes, class _ImageTypes>
class DataGenerationInternalData
{
public:
};
template<class DataTypes, class _ImageTypes>
class DataGeneration : public core::behavior::ForceField<DataTypes>
{
public:
SOFA_CLASS(SOFA_TEMPLATE2(DataGeneration,DataTypes,_ImageTypes),SOFA_TEMPLATE(core::behavior::ForceField, DataTypes));
typedef core::behavior::ForceField<DataTypes> Inherit;
typedef _ImageTypes DepthTypes;
typedef typename DepthTypes::T dT;
typedef helper::WriteAccessor<Data< DepthTypes > > waDepth;
typedef helper::ReadAccessor<Data< DepthTypes > > raDepth;
Data< DepthTypes > depthImage;
typedef defaulttype::ImageUC ImageTypes;
typedef typename ImageTypes::T T;
typedef helper::WriteAccessor<Data< ImageTypes > > waImage;
typedef helper::ReadAccessor<Data< ImageTypes > > raImage;
Data< ImageTypes > image;
//sofa::component::forcefield::KalmanFilter kalman;
//Kalmanfilter kalman;
int npoints;
typedef typename DataTypes::Real Real;
typedef typename DataTypes::Coord Coord;
typedef typename DataTypes::Deriv Deriv;
typedef typename DataTypes::VecCoord VecCoord;
typedef typename DataTypes::VecReal VecReal;
typedef typename DataTypes::VecDeriv VecDeriv;
typedef Data<typename DataTypes::VecCoord> DataVecCoord;
typedef Data<typename DataTypes::VecDeriv> DataVecDeriv;
typedef sofa::defaulttype::Vector4 Vector4;
typedef core::topology::BaseMeshTopology::Edge Edge;
typedef core::behavior::MechanicalState<DataTypes> MechanicalState;
enum { N=DataTypes::spatial_dimensions };
typedef defaulttype::Mat<N,N,Real> Mat;
typedef typename interactionforcefield::LinearSpring<Real> Spring;
typedef helper::fixed_array <unsigned int,3> tri;
typedef helper::kdTree<Coord> KDT;
typedef typename KDT::distanceSet distanceSet;
double timef;
cv::Rect rectRtt;
//typedef typename Coord::value_type real;
typedef std::pair<int,Real> Col_Value;
typedef vector< Col_Value > CompressedValue;
typedef vector< CompressedValue > CompressedMatrix;
CompressedMatrix _stiffnesses;
vpHomogeneousMatrix cMo;
public:
DataGeneration(core::behavior::MechanicalState<DataTypes> *mm = NULL);
virtual ~DataGeneration();
core::behavior::MechanicalState<DataTypes>* getObject() { return this->mstate; }
static std::string templateName(const DataGeneration<DataTypes,DepthTypes >* = NULL) { return DataTypes::Name()+ std::string(",")+DepthTypes::Name(); }
virtual std::string getTemplateName() const { return templateName(this); }
const sofa::helper::vector< Spring >& getSprings() const {return springs.getValue();}
// -- ForceField interface
void reinit();
void init();
void addForce(const core::MechanicalParams* mparams,DataVecDeriv& f , const DataVecCoord& x , const DataVecDeriv& v);
void addDForce(const core::MechanicalParams* mparams ,DataVecDeriv& df , const DataVecDeriv& dx);
double getPotentialEnergy(const core::MechanicalParams* ,const DataVecCoord&) const { return m_potentialEnergy; }
//void addKToMatrix( const core::MechanicalParams* mparams,const sofa::core::behavior::MultiMatrixAccessor* matrix);
virtual void addKToMatrix(sofa::defaulttype::BaseMatrix *m, SReal kFactor, unsigned int &offset);
Real getStiffness() const{ return ks.getValue(); }
Real getDamping() const{ return kd.getValue(); }
void setStiffness(Real _ks){ ks.setValue(_ks); }
void setDamping(Real _kd){ kd.setValue(_kd); }
Real getArrowSize() const{return showArrowSize.getValue();}
void setArrowSize(float s){showArrowSize.setValue(s);}
int getDrawMode() const{return drawMode.getValue();}
void setDrawMode(int m){drawMode.setValue(m);}
void draw(const core::visual::VisualParams* vparams);
// -- Modifiers
void clearSprings(int reserve=0)
{
sofa::helper::vector<Spring>& springs = *this->springs.beginEdit();
springs.clear();
if (reserve) springs.reserve(reserve);
this->springs.endEdit();
}
void removeSpring(unsigned int idSpring)
{
if (idSpring >= (this->springs.getValue()).size())
return;
sofa::helper::vector<Spring>& springs = *this->springs.beginEdit();
springs.erase(springs.begin() +idSpring );
this->springs.endEdit();
}
void addSpring(int m1, SReal ks, SReal kd )
{
springs.beginEdit()->push_back(Spring(m1,-1,ks,kd,0));
springs.endEdit();
}
void addSpring(const Spring & spring)
{
springs.beginEdit()->push_back(spring);
springs.endEdit();
}
protected :
void writeData();
void computeTargetNormals();
vector<Mat> dfdx;
VecCoord closestPos;
vector<unsigned int> cnt;
double m_potentialEnergy;
VecCoord displ;
Real min,max;
/// Accumulate the spring force and compute and store its stiffness
virtual void addSpringForce(double& potentialEnergy, VecDeriv& f,const VecCoord& p,const VecDeriv& v, int i, const Spring& spring);
/// Apply the stiffness, i.e. accumulate df given dx
virtual void addSpringDForce(VecDeriv& df,const VecDeriv& dx, int i, const Spring& spring, double kFactor, double bFactor);
Data<Real> ks;
Data<Real> kd;
Data<unsigned int> cacheSize;
Data<Real> blendingFactor;
Data<Real> outlierThreshold;
Data<Real> normalThreshold;
Data<bool> projectToPlane;
Data<bool> rejectBorders;
Data<bool> rejectOutsideBbox;
defaulttype::BoundingBox targetBbox;
Data<sofa::helper::vector<Spring> > springs;
typename sofa::core::objectmodel::MeshProcessing<DataTypes>::SPtr meshprocessing;
typename sofa::core::objectmodel::RenderTextureAR<DataTypes>::SPtr rendertexturear;
Data<Vector3> barycenter;
// source mesh data
Data< helper::vector< tri > > sourceTriangles;
Data< VecCoord > sourceNormals;
Data< VecCoord > sourceSurfacePositions;
Data< VecCoord > sourceSurfaceNormals;
Data< VecCoord > sourceSurfaceNormalsM;
Data< VecCoord > sourceContourPositions;
vector< bool > sourceBorder;
vector< bool > sourceIgnored; // flag ignored vertices
vector< bool > sourceVisible; // flag ignored vertices
vector< bool > sourceSurface;
void initSource(); // built k-d tree and identify border vertices
void initSourceVisible(); // built k-d tree and identify border vertices
void initSourceSurface(); // built k-d tree and identify border vertices
std::vector<int> indices;
std::vector<int> indicesTarget;
std::vector<int> indicesVisible;
std::vector<int> sourceSurfaceMapping;
VecCoord f_ ; //WDataRefVecDeriv f(_f);
VecCoord x_ ; //RDataRefVecCoord x(_x);
VecCoord v_;
// target point cloud data
Data< VecCoord > sourcePositions;
void normalizeWeights();
std::vector<double> vonmisesstressGt;
std::vector<double> elasticstrainsGt;
std::vector<double> plasticstrainsGt;
std::vector<double> totalstrainsGt;
std::vector<double> elasticstrainsnodeGt;
std::vector<double> plasticstrainsnodeGt;
std::vector<double> totalstrainsnodeGt;
int ind;
Data< VecCoord > sourceVisiblePositions;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr source;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr source0;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr target;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetP;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetGt;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr source_registered;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr source_registered0;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetContour;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetPointCloud;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr sourceSurfacePointCloud;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr sourceSurfacePointCloud_registered;
Data<float> showArrowSize;
Data<int> drawMode; //Draw Mode: 0=Line - 1=Cylinder - 2=Arrow
Data<bool> drawColorMap;
Data<bool> theCloserTheStiffer;
//SoftKinetic softk;
cv::Mat depth,depth_1, depthrend, depth00, depth01;
cv::Mat color, ir, ig, ib, gray;
cv::Mat color_1,color_2, color_3, color_4, color_5, color_init;
cv::Mat depthMap;
cv::Mat silhouetteMap;
// Number of iterations
Data<int> niterations;
Data<int> nimages;
int npasses;
Data<int> borderThdPCD;
Data<int> borderThdSource;
Data<int> windowKLT;
// Paths
Data<std::string> inputPath;
Data<std::string> outputPath;
Data<std::string> dataPath;
cv::Mat foreground;
cv::Mat foregroundbin;
bool pcl;
bool disp;
Data<bool> useContour;
Data<bool> useVisible;
Data<bool> useRealData;
Data<bool> useGroundTruth;
Data<bool> generateSynthData;
Data<bool> useSensor;
Data<int> sensorType;
Data<bool> useMassSpring;
Data<bool> showStrainsPerElement;
Data<Vector4> cameraIntrinsicParameters;
Eigen::Matrix3f rgbIntrinsicMatrix;
Data<Real> alphaIntensity;
Data<Real> visibilityThreshold;
Data<helper::vector<Real> > plasticStrainsN; ///< one plastic strain per element
Data<helper::vector<Real> > elasticStrainsN; ///< one plastic strain per element
Data<helper::vector<Real> > totalStrainsN; ///< one plastic strain per element
Data<helper::vector<Real> > vonMisesStress; ///< one plastic strain per element
Data<helper::vector<Real> > elasticStrainsPerNode; ///< one plastic strain per element
Data<helper::vector<Real> > plasticStrainsPerNode; ///< one plastic strain per element
Data<helper::vector<Real> > totalStrainsPerNode; ///< one plastic strain per element
int ntargetcontours;
std::vector<cv::Mat*> listimg;
std::vector<cv::Mat*> listimgklt;
std::vector<cv::Mat*> listimgseg;
std::vector<cv::Mat*> listdepth;
std::vector<cv::Mat*> listrtt;
std::vector<cv::Mat*> listrttstress;
std::vector<cv::Mat*> listrttstressplast;
std::vector<std::vector<Vec3d>*> listpcd;
std::vector<std::vector<bool>*> listvisible;
std::vector<std::vector<double>*> listvm;
std::vector<std::vector<double>*> listps;
std::vector<std::vector<double>*> listes;
std::vector<std::vector<double>*> listts;
std::vector<std::vector<double>*> listesnode;
std::vector<std::vector<double>*> listpsnode;
std::vector<std::vector<double>*> listtsnode;
cv::Mat* imgl;
cv::Mat* imgklt;
cv::Mat* imglsg;
cv::Mat* depthl;
cv::Mat* rtt;
std::vector<Vec3d>* pcd;
std::vector<bool>* visible;
std::vector<double>* vm;
std::vector<double>* ps;
std::vector<double>* es;
std::vector<double>* ts;
std::vector<double>* esnode;
std::vector<double>* psnode;
std::vector<double>* tsnode;
int iter_im;
double timeOverall;
double timeSeg;
double timeRigid;
double timeAddforce;
double timeTotal;
double timeSourceContour;
double timeResolution;
double timeInt;
double timei,timeii;
int timer;
double timeSecondPass;
double timeFirstPass;
double timeOverall1;
double errorMatching;
double errorGroundTruth, errorGroundTruth_vM, errorGroundTruth_eS,errorGroundTruth_pS,errorGroundTruth_tS, errorGroundTruth_eSN, errorGroundTruth_pSN, errorGroundTruth_tSN, meanGt_vM, meanGt_eS, meanGt_pS, meanGt_tS, meanGt_eSN, meanGt_pSN, meanGt_tSN;
ofstream timeFile;
ofstream errorFile;
ofstream errorGtFile;
ifstream correspMassSpringFile;
Eigen::Matrix4f transformation_matrix;
cv::Mat rtd;
void resetSprings();
void detectBorder(vector<bool> &border,const helper::vector< tri > &triangles);
void setViewPoint();
void setViewPointData();
void renderToTextureD(cv::Mat &_rtt);
void renderToTextureDepth(cv::Mat &_rttd, cv::Mat &_rttdepth);
void generateData(const core::MechanicalParams* mparams,DataVecDeriv& _f , const DataVecCoord& _x , const DataVecDeriv& _v );
//void addForceSoft(const core::MechancalParams* /*mparams*/,DataVecDeriv& _f , const DataVecCoord& _x , const DataVecDeriv& _v );
};
/*#if defined(SOFA_EXTERN_TEMPLATE) && !defined(DataGeneration_CPP)
#ifndef SOFA_FLOAT
extern template class SOFA_RGBDTRACKING_API DataGeneration<defaulttype::Vec3dTypes>;
#endif
#ifndef SOFA_DOUBLE
extern template class SOFA_RGBDTRACKING_API DataGeneration<defaulttype::Vec3fTypes>;
#endif
#endif*/
} //
} //
} // namespace sofa
#endif