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executable file
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/******************************************************************************
* SOFA, Simulation Open-Framework Architecture, version 1.0 RC 1 *
* (c) 2006-2011 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_RGBDTRACKING_RGBDDATAPROCESSING_H
#define SOFA_RGBDTRACKING_RGBDDATAPROCESSING_H
#include <RGBDTracking/config.h>
#include <boost/thread.hpp>
#include "DataIO.h"
#include <sofa/core/core.h>
#include <sofa/core/objectmodel/BaseObject.h>
#include <sofa/core/objectmodel/Event.h>
#include <sofa/simulation/AnimateBeginEvent.h>
#include <sofa/simulation/AnimateEndEvent.h>
#include <sofa/core/behavior/MechanicalState.h>
#include <sofa/helper/accessor.h>
#include <sofa/defaulttype/VecTypes.h>
#include <sofa/helper/vector.h>
#include <sofa/defaulttype/Vec.h>
#include <SofaBaseTopology/TopologyData.h>
#include <sofa/gui/BaseGUI.h>
#include <sofa/gui/BaseViewer.h>
#include <sofa/gui/GUIManager.h>
#define GL_GLEXT_PROTOTYPES 1
#define GL4_PROTOTYPES 1
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/glext.h>
#include <GL/glu.h>
#include <set>
#ifdef WIN32
#include <process.h>
#else
#include <pthread.h>
#endif
#include <stdlib.h>
#include <vector>
#include <iostream>
#include <string>
#include <sys/times.h>
#include <visp/vpIoTools.h>
#include <visp/vpImageIo.h>
#include <visp/vpParseArgv.h>
#include <visp/vpMatrix.h>
#include <visp/vpKltOpencv.h>
#include "segmentation.h"
//#include "ImageConverter.h"
using namespace std;
using namespace cv;
namespace sofa
{
namespace core
{
namespace objectmodel
{
using helper::vector;
using namespace sofa::defaulttype;
using namespace sofa::component::topology;
template<class DataTypes>
class RGBDDataProcessingInternalData
{
public:
};
template<class DataTypes>
class RGBDDataProcessing : public sofa::core::objectmodel::BaseObject
{
public:
SOFA_CLASS(SOFA_TEMPLATE(RGBDDataProcessing,DataTypes),sofa::core::objectmodel::BaseObject);
typedef sofa::core::objectmodel::BaseObject Inherit;
int npoints;
typedef typename DataTypes::Real Real;
typedef typename DataTypes::Coord Coord;
typedef typename DataTypes::Deriv Deriv;
typedef typename DataTypes::VecCoord VecCoord;
typedef typename DataTypes::VecDeriv VecDeriv;
typedef Data<typename DataTypes::VecCoord> DataVecCoord;
typedef Data<typename DataTypes::VecDeriv> DataVecDeriv;
typedef sofa::defaulttype::Vector4 Vector4;
typedef sofa::defaulttype::Vector3 Vec3;
typedef defaulttype::ImageF DepthTypes;
enum { N=Vec3dTypes::spatial_dimensions };
typedef defaulttype::Mat<N,N,Real> Mat;
double timef;
cv::Rect rectRtt;
VecCoord IntensityCurrent, IntensityPrev;
Real min,max;
Data<Real> outlierThreshold;
Data<Real> normalThreshold;
Data<bool> rejectBorders;
Data<bool> rejectOutsideBbox;
defaulttype::BoundingBox targetBbox;
typedef helper::fixed_array <unsigned int,3> tri;
// target point cloud data
Data< VecCoord > targetPositions;
Data< VecCoord > targetContourPositions;
Data< VecCoord > targetGtPositions;
Data< VecCoord > targetNormals;
Data< VecCoord > targetKLTPositions;
Data< helper::vector< tri > > targetTriangles;
Data< helper::vector< bool > > targetBorder;
Data< helper::vector< double > > targetWeights;
int ind;
cv::Mat depth,depth_1, depth00;
cv::Mat color, ir, ig, ib, gray;
cv::Mat color_1;
cv::Mat depthMap;
cv::Mat silhouetteMap;
cv::Mat distimage, dotimage;
Data<int> imagewidth;
Data<int> imageheight;
// Number of iterations
Data<int> niterations;
int npasses;
Data<int> nimages;
Data<Real> sigmaWeight;
Data<int> samplePCD;
Data<int> borderThdPCD;
Data<int> windowKLT;
Data<bool> useDistContourNormal;
// Paths
Data<std::string> inputPath;
Data<std::string> outputPath;
Data<std::string> dataPath;
Data<std::string> ipad;
segmentation seg;
Data<int> segNghb;
Data<int> segImpl;
Data<int> segMsk;
cv::Mat foreground, foregroundS;
bool pcl;
bool disp;
Data<bool> useContour;
Data<bool> useRealData;
Data<bool> useGroundTruth;
Data<bool> useKLTPoints;
Data<int> sensorType;
Data<bool> useSensor;
Data<bool> cameraChanged;
Data< int > scaleImages;
Data< bool > displayImages;
Data< int > displayDownScale;
Data< bool > saveImages;
Data< bool > displaySegmentation;
Data< int > scaleSegmentation;
Data<bool> drawPointCloud;
Data<bool> displayBackgroundImage;
Data<bool> useCurvature;
Data< helper::vector< double > > curvatures;
Data<bool> useSIFT3D;
Data<Vector4> cameraIntrinsicParameters;
Eigen::Matrix3f rgbIntrinsicMatrix;
Data<Vec3> cameraPosition;
Data<Quat> cameraOrientation;
Data<bool> stopatinit;
Data<bool> safeModeSeg;
Data<double> segTolerance;
int ntargetcontours;
int iter_im;
int sizeinit;
double timeSegmentation;
double timePCD;
bool initsegmentation;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr target;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetP;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetGt;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetContour;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr targetPointCloud;
RGBDDataProcessing();
virtual ~RGBDDataProcessing();
void init();
void handleEvent(sofa::core::objectmodel::Event *event);
void setRGBDData(cv::Mat &_color, cv::Mat &_depth)
{
color = _color;
depth = _depth;
}
void computeTargetNormals();
Eigen::Matrix<float,1,3>& computeJacobian(int i);
Eigen::Matrix<float,3,3>& computeJacobianColor(int i);
void initTarget(); // built k-d tree and identify border vertices
void initTargetContour(); // built k-d tree and identify border vertices
vector < double > combinedWeights;
VecCoord getTargetPositions(){return targetPositions.getValue();}
VecCoord getTargetContourPositions(){return targetContourPositions.getValue();}
void detectBorder(vector<bool> &border,const helper::vector< tri > &triangles);
void computeCenter(vpImage<unsigned char> &Itemp, vpImagePoint &cog,double &angle, int &surface);
void extractTargetPCD();
void extractTargetPCDContour();
pcl::PointCloud<pcl::PointXYZRGB>::Ptr PCDFromRGBD(cv::Mat& depthImage, cv::Mat& rgbImage);
pcl::PointCloud<pcl::PointXYZRGB>::Ptr PCDContourFromRGBD(cv::Mat& depthImage, cv::Mat& rgbImage, cv::Mat& distImage, cv::Mat& dotImage);
void setCameraPose();
void initSegmentation();
void segment();
void segmentSynth();
void ContourFromRGBSynth(cv::Mat& rgbImage, cv::Mat& distImage, cv::Mat& dotImage);
void draw(const core::visual::VisualParams* vparams) ;
};
#if defined(SOFA_EXTERN_TEMPLATE) && !defined(RGBDDataProcessing_CPP)
#ifndef SOFA_FLOAT
extern template class SOFA_RGBDTRACKING_API RGBDDataProcessing<defaulttype::Vec3dTypes>;
#endif
#ifndef SOFA_DOUBLE
extern template class SOFA_RGBDTRACKING_API RGBDDataProcessing<defaulttype::Vec3fTypes>;
#endif
#endif
} //
} //
} // namespace sofa
#endif