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Blackjack.java
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325 lines (275 loc) · 8.86 KB
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package blackjack;
import java.util.Random;
import java.util.Scanner;
public class Blackjack {
// Player
public static Player player = new Player();
// Dealer
public static Player dealer = new Player();
public static void main(String[] args) {
// Object for reading keyboard input
Scanner keyboard = new Scanner (System.in);
// keep asking until player quits
while (true) {
System.out.println("(1) Start \n(2) Info \n(3) Quit");
int menuChoice = keyboard.nextInt();
if (menuChoice == 1) {
game();
} else if (menuChoice == 2) {
printInfo();
} else if (menuChoice == 3) {
System.out.println("Exiting...");
keyboard.close();
return;
} else {
System.out.println("Input not valid. Please try again.");
}
}
}
// play the game
public static void game() {
// reset scores
player.score = 0;
dealer.score = 0;
Scanner keyboard = new Scanner(System.in);
Card[] cardsToAdd = new Card[52];
int cardsDealt = 0;
int playerHandSize = 0;
int dealerHandSize = 0;
// Add 4 Aces worth 11 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i-1] = new Card(11, i, 1);
}
// Add 4 Two's worth 2 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+3] = new Card(2, i, 2);
}
// Add 4 Three's worth 3 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+7] = new Card(3, i, 3);
}
// Add 4 Fours's worth 4 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+11] = new Card(4, i, 4);
}
// Add 4 Fives's worth 5 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+15] = new Card(5, i, 5);
}
// Add 4 Six's worth 6 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+19] = new Card(6, i, 6);
}
// Add 4 Seven's worth 7 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+23] = new Card(7, i, 7);
}
// Add 4 Eights's worth 8 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+27] = new Card(8, i, 8);
}
// Add 4 Nine's worth 9 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+31] = new Card(9, i, 9);
}
// Add 4 Ten's worth 10 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+35] = new Card(10, i, 10);
}
// Add 4 Jack's worth 10 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+39] = new Card(10, i, 11);
}
// Add 4 Queen's worth 10 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+43] = new Card(10, i, 12);
}
// Add 4 King's worth 10 each
for (int i = 1; i <= 4; i++) {
cardsToAdd[i+47] = new Card(10, i, 13);
}
// Shuffle the cards
shuffleCards(cardsToAdd);
// Add the cards to our deck
Deck deck = new Deck(cardsToAdd);
// Add card to both player and dealers hands
player.addCardToHand(deck.getCard(cardsDealt), playerHandSize);
player.addValueToScore(deck.getCard(cardsDealt).getValue());
System.out.println("You got a "
+ getNumberString(deck.getCard(cardsDealt).getNumber())
+ " of "
+ getSuit(deck.getCard(cardsDealt).getSuit()));
cardsDealt++;
playerHandSize++;
dealer.addCardToHand(deck.getCard(cardsDealt), dealerHandSize);
dealer.addValueToScore(deck.getCard(cardsDealt).getValue());
System.out.println("Dealer got a "
+ getNumberString(deck.getCard(cardsDealt).getNumber())
+ " of "
+ getSuit(deck.getCard(cardsDealt).getSuit()));
cardsDealt++;
dealerHandSize++;
// Add another card to both player and dealers hands
player.addCardToHand(deck.getCard(cardsDealt), playerHandSize);
player.addValueToScore(deck.getCard(cardsDealt).getValue());
System.out.println("You got a "
+ getNumberString(deck.getCard(cardsDealt).getNumber())
+ " of "
+ getSuit(deck.getCard(cardsDealt).getSuit()));
cardsDealt++;
playerHandSize++;
dealer.addCardToHand(deck.getCard(cardsDealt), dealerHandSize);
dealer.addValueToScore(deck.getCard(cardsDealt).getValue());
System.out.println("Dealer got a "
+ getNumberString(deck.getCard(cardsDealt).getNumber())
+ " of "
+ getSuit(deck.getCard(cardsDealt).getSuit()) + "\n");
cardsDealt++;
dealerHandSize++;
System.out.println("Your current score is: " + player.getScore());
System.out.println("Dealer's current score is : " + dealer.getScore() + "\n");
boolean standFlag = false;
System.out.println("Would you like to hit or stand?");
String choice = keyboard.nextLine();
if (choice.equals("hit")) {
standFlag = false;
} else if (choice.equals("stand")) {
standFlag = true;
}
while (standFlag == false) {
// add a card to players hand
player.addCardToHand(deck.getCard(cardsDealt), playerHandSize);
player.addValueToScore(deck.getCard(cardsDealt).getValue());
System.out.println("You got a "
+ getNumberString(deck.getCard(cardsDealt).getNumber())
+ " of "
+ getSuit(deck.getCard(cardsDealt).getSuit()));
System.out.println("Your current score is: " + player.getScore());
System.out.println("Dealer's current score is : " + dealer.getScore() + "\n");
cardsDealt++;
playerHandSize++;
if (player.getScore() > 21) {
System.out.println("Bust. Sorry, you lost!\n");
// leave game
return;
}
System.out.println("Would you like to hit or stand?");
String choice2 = keyboard.nextLine();
if (choice2.equals("hit")) {
standFlag = false;
} else if (choice2.equals("stand")) {
standFlag = true;
}
}
while (dealer.getScore() <= 16) {
dealer.addCardToHand(deck.getCard(cardsDealt), dealerHandSize);
dealer.addValueToScore(deck.getCard(cardsDealt).getValue());
System.out.println("Dealer got a "
+ getNumberString(deck.getCard(cardsDealt).getNumber())
+ " of "
+ getSuit(deck.getCard(cardsDealt).getSuit()));
System.out.println("Your current score is: " + player.getScore());
System.out.println("Dealer's current score is : " + dealer.getScore() + "\n");
cardsDealt++;
dealerHandSize++;
if ((dealer.getScore() == 21) && (player.getScore() == 21)) {
System.out.println("You and the dealer have 21. Tie!\n");
return;
}
if (dealer.getScore() > 21) {
System.out.println("Dealer got over 21. You win!\n");
return;
}
}
if (player.getScore() > dealer.getScore()) {
System.out.println("Congrats, you win!\n");
printFinalScores();
return;
}
if (dealer.getScore() > player.getScore()) {
System.out.println("Sorry, you lost!\n");
printFinalScores();
return;
}
if (dealer.getScore() == player.getScore()) {
System.out.println("It's a tie!\n");
printFinalScores();
return;
}
// game ended
keyboard.close();
return;
}
public static void shuffleCards(Card[] cards) {
int index;
Card temp;
Random random = new Random();
for (int i = cards.length - 1; i > 0; i--) {
index = random.nextInt(i + 1);
temp = cards[index];
cards[index] = cards[i];
cards[i] = temp;
}
}
public static String getSuit(int suit) {
if (suit == 1) {
return "Clubs";
} else if (suit == 2) {
return "Diamonds";
} else if (suit == 3) {
return "Hearts";
} else if (suit == 4) {
return "Spades";
} else {
return "";
}
}
public static String getNumberString(int number) {
if (number == 1) {
return "Ace";
} else if (number == 2) {
return "Two";
} else if (number == 3) {
return "Three";
} else if (number == 4) {
return "Four";
} else if (number == 5) {
return "Five";
} else if (number == 6) {
return "Six";
} else if (number == 7) {
return "Seven";
} else if (number == 8) {
return "Eight";
} else if (number == 9) {
return "Nine";
} else if (number == 10) {
return "Ten";
} else if (number == 11) {
return "Jack";
} else if (number == 12) {
return "Queen";
} else if (number == 13) {
return "King";
} else {
return "";
}
}
public static void printFinalScores() {
System.out.println("Final Scores:");
System.out.println("You: " + player.getScore());
System.out.println("Dealer: " + dealer.getScore() + "\n");
}
public static void printInfo() {
System.out.println("\n\nBlackjack, also known as twenty-one, is the most" +
" widely played casino \nbanking game in the world. Blackjack is a" +
" comparing card game between \na player and dealer, meaning players" +
" compete against the dealer but not \nagainst other players. It is" +
" played with one or more decks of 52 cards. \nThe objective of the game" +
"is to beat the dealer in one of the following ways:" +"\n\nGet 21" +
" points on the player's first two cards (called a \"blackjack\" or" +
" \"natural\"), without a dealer blackjack \nReach a final score higher " +
"than the dealer without exceeding 21; or \nLet the dealer draw additional " +
"cards until his or her hand exceeds 21.\n");
}
}