Currently, the data layer between the server and client only allow a single byte of data to be sent as the ID. This is slightly more efficient, but the real reason is for simplicity of code. Of course, this only allows a maximum of 255 shortcuts to be defined, and a overflow would lead to a lot of very strange issues, such as the potential for a higher value to be interpreted as multiple presses and general overflow errors. This should be fixed.
Currently, the data layer between the server and client only allow a single byte of data to be sent as the ID. This is slightly more efficient, but the real reason is for simplicity of code. Of course, this only allows a maximum of 255 shortcuts to be defined, and a overflow would lead to a lot of very strange issues, such as the potential for a higher value to be interpreted as multiple presses and general overflow errors. This should be fixed.