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[Feature] Improve/eliminate the metallic sound of the reverberation and make it more natural, warm, and massive. #1

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@Menorah

Loving this fork so far , the native ViPER ports feel great. One suggestion: the Reverberation effect currently has a single, fairly basic algorithm (size/damping/width/wet-dry) that sounds a bit metallic next to the rest of the chain. Since the JamesDSP engine underneath already ships Progenitor2 (a Dattorro-lineage IIR network — the same family Dragonfly Room Reverb uses via Freeverb3), there seems to be room to expose a couple of selectable "flavors" instead of one fixed room model.

Three well-regarded, GPL-licensed reverbs that could work as reference for a warmer, less metallic tail (all license-compatible with this GPL-3.0 project):
. Dragonfly Reverb (GPL-3.0) — separate Hall/Room/Plate/Early-Reflections algorithms via Freeverb3
. MVerb (GPL-3.0) — Dattorro figure-eight topology, a common "studio" reference
. zita-rev1 (GPL) — hybrid Schroeder/8-channel FDN, hall-leaning.

With this in mind, you can improve the base reverb module, or add a new one (if it doesn't require much effort) with more configuration parameters, since what I'm looking for is for the reverb to sound natural (not metallic), warm, and at the same time have enough capacity to be massive and have a long tail.

No pressure at all if it's not a priority, just wanted to put it on your radar in case it's useful for the roadmap. Thanks for maintaining this!

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