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tic-tac-toe.py
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135 lines (104 loc) · 3.42 KB
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import random
def display_board(board):
print("\n" * 100)
print(board[0] + '|' + board[1] + '|' + board[2])
print('-----')
print(board[3] + '|' + board[4] + '|' + board[5])
print('-----')
print(board[6] + '|' + board[7] + '|' + board[8])
def player_input():
while True:
marker = input("Player 1: Choose X or O: ").upper()
if marker == 'X' or marker == 'O':
break
if marker == 'X':
return 'X', 'O'
else:
return 'O', 'X'
def place_marker(position, board, marker):
board[position-1] = marker
def board_is_full(board):
if board.count(' ') < 1:
return True
else:
return False
def winning_player(board, mark):
response = False
positions = []
if board.count(mark) < 3:
return response
if board[1] == board[2] == board[3] == mark:
response = True
elif board[4] == board[5] == board[6] == mark:
response = True
elif board[7] == board[8] == board[9] == mark:
response = True
elif board[1] == board[4] == board[7] == mark:
response = True
elif board[2] == board[5] == board[8] == mark:
response = True
elif board[3] == board[6] == board[9] == mark:
response = True
elif board[1] == board[5] == board[9] == mark:
response = True
elif board[3] == board[5] == board[7] == mark:
response = True
return response
def space_check(board, position1):
return board[position1] == ' '
def player_choice(board):
position = 0
while position not in [1, 2, 3, 4, 5, 6, 7, 8, 9] or not space_check(board, position):
position = int(input('Choose your next position: (1-9) '))
return position
def choose_first():
flip = random.randint(0, 1)
if flip == 0:
return 'Player 1'
else:
return 'Player 2'
print("Welcome to TIC TAC TOE")
while True:
# Reset the board
theBoard = [' '] * 10
player1_marker, player2_marker = player_input()
turn = choose_first()
print(turn + ' will go first.')
play_game = input('Are you ready to play? Enter Yes or No.')
if play_game.lower()[0] == 'y':
game_on = True
else:
game_on = False
while game_on:
if turn == 'Player 1':
# Player1's turn.
display_board(theBoard)
position = player_choice(theBoard)
place_marker(position, theBoard, player1_marker)
if winning_player(theBoard, player1_marker):
display_board(theBoard)
print('Congratulations! You have won the game!')
game_on = False
else:
if board_is_full(theBoard):
display_board(theBoard)
print('The game is a draw!')
break
else:
turn = 'Player 2'
else:
# Player2's turn.
display_board(theBoard)
position = player_choice(theBoard)
place_marker(position, theBoard, player2_marker)
if winning_player(theBoard, player2_marker):
display_board(theBoard)
print('Player 2 has won!')
game_on = False
else:
if board_is_full(theBoard):
display_board(theBoard)
print('The game is a draw!')
break
else:
turn = 'Player 1'