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[Feature] Change Opacity based on Remaining Duration #2369

@neoxz04

Description

@neoxz04

Is your feature request related to a problem? Please describe.
Duration requirements no longer work in combat because of Midnight restrictions.

Describe the solution you'd like
Restore that functionality to have icons change opacity based on minimum or maximum duration requirements. I mostly care about spell cooldown icons and have looked at C_Spell.GetSpellCooldownDuration and DurationObject:EvaluateRemainingDuration with a step curve, but unsure how feasible it is.

Describe alternatives you've considered
N/A

Additional context
This is more like a QoL request, not too fussed if it is impossible or requires too much work.

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