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Outlaw Rogue #2417

@FeralSaber

Description

@FeralSaber

( EDIT - forgot to add Pic when I Respec back to outlaw )
( EDIT 02 - Placed Picture to correct spot )
( EDIT 03 - It magicaly Fixes itself into machine-gun Lua spam in chat Adding pictre of UI This triggers when leaving Housing area )
( EDIT 04 - Adding Lua Error of Machine-Gun )
(EDIT 04 NOTE - I refer Machine-Gun to Conastant Lua Error Sound )

WoW Version

Retail

TellMeWhen Version

12.0.11

Describe the bug

When I spec into Outlaw every TMW Group disapears.

If I spec into other spec like for example Assa I can see my TMW Group.

When I spec back to outlaw with hopes of fixing It shows Grroups from Assa so I try to Log out and in on character...

Everything goes to square one... No Groups. Imma send screenies of how it looks on my part

Image Image Image Image

Export Strings

"N/A"

Error Capture

  • I have installed BugGrabber and BugSack, and either there are no errors, or I am including them below.

Lua Errors

Lua 01#
1x [string "*Config.xml:176_OnLoad"]:3: attempt to index local 'settings' (a nil value)
[*Config.xml:176_OnLoad]:3: in function <[string "*Config.xml:176_OnLoad"]:1>
[C]: ?
[TellMeWhen/TellMeWhen.lua]:531: in function 'safecall'
[TellMeWhen/Options/TellMeWhen_Options.lua]:1121: in function 'CScriptCall'
[TellMeWhen/Options/TellMeWhen_Options.lua]:987: in function <...aceTellMeWhen/Options/TellMeWhen_Options.lua:979>
[TellMeWhen/Options/TellMeWhen_Options.lua]:992: in function <...aceTellMeWhen/Options/TellMeWhen_Options.lua:979>
[TellMeWhen/Options/TellMeWhen_Options.lua]:992: in function <...aceTellMeWhen/Options/TellMeWhen_Options.lua:979>
[TellMeWhen/Options/TellMeWhen_Options.lua]:992: in function <...aceTellMeWhen/Options/TellMeWhen_Options.lua:979>
[TellMeWhen/Options/TellMeWhen_Options.lua]:1021: in function 'CScriptTunnel'
[TellMeWhen/Options/TellMeWhen_Options.lua]:1470: in function 'RequestReloadChildren'
[TellMeWhen/Options/TellMeWhen_Options.lua]:1466: in function 'RequestReload'
[TellMeWhen/Options/TellMeWhen_Options.lua]:3535: in function <...aceTellMeWhen/Options/TellMeWhen_Options.lua:3514>
[C]: in function 'Click'
[TellMeWhen/Components/IconModules/IconModule_IconEditorLoader/module.lua]:42: in function <...s/IconModules/IconModule_IconEditorLoader/module.lua:24>
[TellMeWhen/Components/IconModules/IconModule_IconEditorLoader/module.lua]:108: in function <...s/IconModules/IconModule_IconEditorLoader/module.lua:90>
[TellMeWhen/Components/Core/BaseClasses/ObjectModule.lua]:42: in function <...lMeWhen/Components/Core/BaseClasses/ObjectModule.lua:39>
[C]: ?
[C]: ?

Locals:
settings = nil
(*temporary) = Frame {
 ColorComplete = Button {
 }
 __CScripts = <table> {
 }
 ColorMiddle = Button {
 }
 ColorStart = Button {
 }
}
(*temporary) = nil
(*temporary) = "attempt to index local 'settings' (a nil value)"
self = Frame {
 ColorComplete = Button {
 }
 __CScripts = <table> {
 }
 ColorMiddle = Button {
 }
 ColorStart = Button {
 }
}


Lua 02#
116x TellMeWhen: bad argument #1 to '?' (Player/pet name are not valid arguments for this call. - Usage: local aura = C_UnitAuras.GetAuraDataByIndex(unit, index [, filter]))
[TellMeWhen/Components/Core/Utils.lua]:453: in function 'Error'
[TellMeWhen/TellMeWhen.lua]:2718: in function <TellMeWhen/TellMeWhen.lua:2675>

Locals:
self = TMW {
 CovenantIcons = <table> {
 }
 modules = <table> {
 }
 DS = <table> {
 }
 db = <table> {
 }
 ALLOW_LOCKDOWN_CONFIG = true
 operators = <table> {
 }
 TEXT = <table> {
 }
 EquivFullIDLookup = <table> {
 }
 InitializedDatabase = true
 name = "TellMeWhen"
 Defaults = <table> {
 }
 C = <table> {
 }
 BackupDate = "04:01:27 PM"
 SNIPPETS = <table> {
 }
 L = <table> {
 }
 OrderedTypes = <table> {
 }
 justifyVPoints = <table> {
 }
 Views = <table> {
 }
 clientHasSecrets = true
 CHANGELOG = "## v12.0.1
* Midnight: Minor clarifications of secret behavior
* Midnight: Add cooldown numbers on charge CDs
* Midnight: Fix error in cast icon type

## v12.0.0
* WoW Midnight support. 
* TBC Classic Anniversary support.
* Timer bars now choose their start/completion color based on the default shading style of the cooldown sweep for the icon type. This means that buff/debuff and similar icons start at the Completion Color (default green) and move towards the Start Color (default red) as they expire.
* Bar icons can now have smoothing enabled (most useful on Resource Display icons). Midnight only.
* Fix: #2311 error caused by IconModule_IconEventConditionHandler enabling unconditionally

## v11.2.8
* Fix #2310 spec checking broken below level 10 on Classic Era.

## v11.2.7
* Fix #2309 Additional assorted talent/spec errors on Classic Era.

## v11.2.6
* Fix #2307 C_SpecializationInfo.GetTalent: query.specializationIndex must be specified.

## v11.2.5
* New condition: Armor Repair Level - Checks  defaultModuleState = true
 CHANGELOG_LASTVER = "10.0.0"
 HELP = <table> {
 }
 UPD_INTV = 0.001000
 Locked = true
 NAMES = <table> {
 }
 GUIDToOwner = <table> {
 }
 justifyPoints = <table> {
 }
 EventList = <table> {
 }
 EVENTS = <table> {
 }
 EquivOriginalLookup = <table> {
 }
 CONST = <table> {
 }
 indentLib = <table> {
 }
 GroupsToUpdate = <table> {
 }
 points = <table> {
 }
 Classes = <table> {
 }
 Backupdb = <table> {
 }
 Group_Defaults = <table> {
 }
 SpellTexturesMetaIndex = <table> {
 }
 performedEvent = "TMW_UPGRADE_PERFORMED"
 UNITS = <table> {
 }
 profile = <table> {
 }
 DOGTAG = <table> {
 }
 IconStateArbitrator = <table> {
 }
 time = 3245.838000
 baseName = "TellMeWhen"
 SUG = <table> {
 }
 isNumber = <table> {
 }
 TIMERS = <table> {
 }
 DD = <table> {
 }
 DROPDOWNMENU = <table> {
 }
 Initialized = true
 strlowerCache = <table> {
 }
 IE = TellMeWhen_IconEditor {
 }
 GCDSpell = 61304
 CI = <table> {
 }
 enabledState = true
 EquivFirstIDLookup = <table> {
 }
 EquivFullNameLookup = <table> {
 }
 DEFAULT_ICON_SETTINGS = <table> {
 }
 spellTextureCache = <table> {
 }
 BE = <table> {
 }
 COUNTERS = <table> {
 }
 wowMajor = 12
 IconEventUpdateEngine = Frame {
 }
 PreviousGUIDToOwner = <table> {
 }
 COMMON = <table> {
 }
 defaultModuleLibraries = <table> {
 }
 CNDT = <table> {
 }
 IconsToUpdate = <table> {
 }
 Icon_Defaults = <table> {
 }
 ValidityCheckQueue = <table> {
 }
 orderedModules = <table> {
 }
 IconDragger = <table> {
 }
 OrderedViews = <table> {
 }
 Types = <table> {
 }
 CompareFuncs = <table> {
 }
 callbackregistry = <table> {
 }
 global = <table> {
 }
}
text = "bad argument #1 to '?' (Player/pet name are not valid arguments for this call. - Usage: local aura = C_UnitAuras.GetAuraDataByIndex(unit, index [, filter]))"
success = true
result = "bad argument #1 to '?' (Player/pet name are not valid arguments for this call. - Usage: local aura = C_UnitAuras.GetAuraDataByIndex(unit, index [, filter]))"

Lua 03 - Machine-Gun

431968x bad argument #1 to '?' (Player/pet name are not valid arguments for this call. - Usage: local aura = C_UnitAuras.GetAuraDataByIndex(unit, index [, filter]))
[C]: ?
[TellMeWhen/Components/Core/Conditions/Categories/BuffsDebuffs.lua]:107: in function 'AuraDur'
[Condition_BUFFDUR]:3: in function 'CheckFunction'
[TellMeWhen/Components/Core/Conditions/ConditionObject.lua]:266: in function <...eWhen/Components/Core/Conditions/ConditionObject.lua:260>
[C]: ?
[TellMeWhen/TellMeWhen.lua]:524: in function 'safecall'
[TellMeWhen/Components/Core/Conditions/ConditionObject.lua]:235: in function 'RegisterForUpdating'
[TellMeWhen/Components/Core/Conditions/ConditionObject.lua]:319: in function 'DeclareExternalUpdater'
[TellMeWhen/Components/Core/Icon.lua]:1173: in function <TellMeWhen/Components/Core/Icon.lua:1058>
[C]: ?
[TellMeWhen/TellMeWhen.lua]:524: in function 'safecall'
[TellMeWhen/Components/Core/Group.lua]:498: in function <TellMeWhen/Components/Core/Group.lua:426>
[C]: ?
[TellMeWhen/TellMeWhen.lua]:524: in function 'safecall'
[TellMeWhen/TellMeWhen.lua]:2626: in function 'UpdateNormally'
[TellMeWhen/TellMeWhen.lua]:2773: in function 'Update'
[TellMeWhen/TellMeWhen.lua]:2781: in function '?'
[Details/Libs/AceTimer-3.0-17/AceTimer-3.0.lua]:55: in function <...ceDetails/Libs/AceTimer-3.0/AceTimer-3.0.lua:50>

Locals:
(*temporary) = "bad argument #1 to '?' (Player/pet name are not valid arguments for this call. - Usage: local aura = C_UnitAuras.GetAuraDataByIndex(unit, index [, filter]))"

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