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Connected Games.sln
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30 lines (30 loc) · 1.33 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30011.22
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConnectedGames", "ConnectedGamesLibrary\ConnectedGames.csproj", "{C5A58144-CDEB-4BBA-B5A9-C33CD2B3C24F}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{D2DA4024-31FE-4602-AFFA-300AB10A6247}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C5A58144-CDEB-4BBA-B5A9-C33CD2B3C24F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C5A58144-CDEB-4BBA-B5A9-C33CD2B3C24F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C5A58144-CDEB-4BBA-B5A9-C33CD2B3C24F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C5A58144-CDEB-4BBA-B5A9-C33CD2B3C24F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {35DF92DD-C00F-4DF3-82CD-A8A8E59176D2}
EndGlobalSection
EndGlobal