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Copy pathKeyboard.cpp
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260 lines (235 loc) · 5.46 KB
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#include "Keyboard.h"
/*setters*/
void Keyboard::set_languages(const char ** languages)
{
this->languages = new char*[num_lang];
for (int i = 0; i < num_lang; i++)
{
strcpy_s(this->languages[i], strlen(languages[i]) + 1, languages[i]);
}
}
/*void Keyboard::set_num_lang(const int num_lang)
{
if (num_lang < MIN_LANG || num_lang>MAX_LANG)
{
this->num_lang = MIN_LANG;
}
else
{
this->num_lang = num_lang;
}
}*/
void Keyboard::set_keys(const Key ** keys)
{
this->Keys = new Key*[num_keys];
for (int i = 0; i < num_keys; i++) {
this->Keys[i] = NULL;
}
}
void Keyboard::set_num_keys(const int num_keys)
{
if (num_keys < MIN_KEYS || num_keys>MAX_KEYS)
{
this->num_keys = MIN_KEYS;
}
else
{
this->num_keys = num_keys;
}
}
void Keyboard::set_num_special_keys(const int num_special_keys)
{
if (num_special_keys < MIN_SPECIAL_KEYS || num_special_keys>MAX_SPECIAL_KEYS)
{
this->num_special_keys = MIN_SPECIAL_KEYS;
}
else
{
this->num_special_keys = num_special_keys;
}
}
/*constractors*/
Keyboard::Keyboard()
:num_lang{1}, num_keys{1}, num_special_keys{0}
{
//this->languages{ nullptr };
this->languages = new char*[num_lang];
languages[0] = new char[strlen("English")+1];
strcpy_s(languages[0], strlen("English") + 1, "English");
Key k;
this->Keys = new Key*[num_keys];
Keys[0] = &k;
}
Keyboard::Keyboard(int num_lang, int num_special_keys, int num_keys)
:num_lang{ num_lang }, num_special_keys{ num_special_keys }, num_keys{ num_keys }
{
this->languages = new char*[this->num_lang];
for (int i = 0; i < this->num_lang; i++)
{
this->languages[i] = NULL;
}
this->Keys = new Key*[this->num_keys];
for (int i = 0; i < this->num_keys; i++)
{
this->Keys[i] = NULL;
}
}
Keyboard::Keyboard(const char ** languages, int num_lang,const Key ** keys, int num_keys)
:num_keys{ num_keys }, num_lang{ num_lang }
{
this->set_languages(languages);
this->set_keys(keys);
int count = 0;
for (int i = 0; i < num_keys; i++)
{
if (keys[i]->get_key_code() >= MIN_KEY_CODE_SPECIAL_KEYS)
{
count++;
}
}
set_num_special_keys(count);
}
Keyboard::Keyboard(const Keyboard &other)
:num_lang{ other.num_lang }, num_keys{ other.num_keys }, num_special_keys{ other.num_special_keys }
{
for (int i = 0; i < num_lang; i++)
{
int len = strlen(other.languages[i]) + 1;
this->languages[i] = new char[len];
if (this->languages[i] == NULL)
{
cout << "Error: manufactur name memory allocation";
exit(EXIT_FAILURE);
}
strcpy_s(this->languages[i], len, other.languages[i]);
}
for (int i = 0; i < other.num_keys; i++)
{
//Keys[i]->{other.keys[i]->};
this->Keys[i] = other.Keys[i];
}
}
/*destractors*/
Keyboard::~Keyboard()
{
cout << "destractor called: " << endl;
}
/*****print*****/
void Keyboard::print_keys()
{
cout << endl;
for (int i = 0; i < num_keys; i++)
{
if (Keys[i] != NULL&& Keys[i]->get_description() !="EMPTY")
{
Keys[i]->print();
}
}
}
void Keyboard::print_pressed_keys()
{
bool check = false;
cout << endl;
for (int i = 0; i < num_keys; i++)
{
if (Keys[i]->get_is_pressed()) {
Keys[i]->print();
check = true;
}
}
if (check == false)
{
cout << "No Keys are pressed..." << endl;
}
}
void Keyboard::print_special_keys()
{
cout << endl;
for (int i = 0; i < num_keys; i++)
{
if (Keys[i]->get_key_code()>= MIN_KEY_CODE_SPECIAL_KEYS) {
Keys[i]->print();
}
}
}
void Keyboard::print_language()
{
cout << endl;
for (int i = 0; i < this->get_num_lang(); i++)
{
cout << i + 1 << ". "<< languages[i]<<endl;
}
}
/*****functions*****/
bool Keyboard::add_lenguage(const char * language)//assume that size of array is not 3 - but that size the user insert.
{
for (int i = 0; i < num_lang; i++)
{
if ((languages[i]==NULL)|| (languages[i] == "EMPTY"))
{
//((strncmp(languages[i], DEF_EMPTY, strlen(DEF_EMPTY) == 0))
this->languages[i] = new char[strlen(language) + 1];
strcpy_s(this->languages[i], strlen(language) + 1, language);
cout << languages[i] << " added. " << endl;
return true;
}
}
cout << " no language is added. " << endl;
return false;
}
bool Keyboard::remove_lenguage(int index)//assume that size of array is not 3 - but that size the user insert.
{
if (languages[index] != NULL)
{
cout << languages[index] << " deleted. " << endl;
//((strncmp(languages[i], DEF_EMPTY, strlen(DEF_EMPTY) == 0))
strcpy_s(this->languages[index], strlen("EMPTY") + 1, "EMPTY");
return true;
}
cout << " no language is deleted. " << endl;
return false;
}
bool Keyboard::add_key(Key key)
{
for (int i = 0; i < num_keys; i++)
{
if (Keys[i] == NULL)
{
cout << "key code: " << key.get_key_code() << " is added" << endl;
this->Keys[i] = &key;
return true;
}
}
cout << "no key is added. " << endl;
return false;
}
bool Keyboard::replace_special_key(Key src, Key target)
{
for (int i = MIN_KEY_CODE_SPECIAL_KEYS; i <= MAX_KEY_CODE_SPECIAL_KEYS; i++)
{
if(target.get_key_code()== src.get_key_code())
{
if (this->Keys[i]->get_key_code() == target.get_key_code())
{
this->Keys[i] = ⌖
return true;
}
}
}
return false;
}
int Keyboard::find(int key_code)
{
for (int i = 0; i < num_keys; i++)
{
if (Keys[i] == NULL)
{
return -1;
}
if (Keys[i]->get_key_code() == key_code)
{
return i;
}
}
return -1;
}