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Hash_table.cpp
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163 lines (155 loc) · 3.96 KB
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#include<stdio.h>
#include<stdlib.h>
/* to store a data (consisting of key and value) in hash table array */
struct item
{
int key;
int value;
};
/* each hash table item has a flag (status) and data (consisting of key and value) */
struct hashtable_item
{
int flag;
/*
* flag = 0 : data does not exist
* flag = 1 : data exists
* flag = 2 : data existed at least once
*/
struct item *data;
};
struct hashtable_item *array;
int size = 0;
int max = 10;
/* initializing hash table array */
void init_array()
{
int i;
for (i = 0; i < max; i++)
{
array[i].flag = 0;
array[i].data = NULL;
}
}
/* to every key, it will generate a corresponding index */
int hashcode(int key)
{
return (key % max);
}
/* to insert an element in the hash table */
void insert(int key, int value)
{
int index = hashcode(key);
int i = index;
/* creating new item to insert in the hash table array */
struct item *new_item = (struct item*) malloc(sizeof(struct item));
new_item->key = key;
new_item->value = value;
/* probing through the array until we reach an empty space */
while (array[i].flag == 1)
{
if (array[i].data->key == key)
{
/* case where already existing key matches the given key */
printf("\n Key already exists, hence updating its value \n");
array[i].data->value = value;
return;
}
i = (i + 1) % max;
if (i == index)
{
printf("\n Hash table is full, cannot insert any more item \n");
return;
}
}
array[i].flag = 1;
array[i].data = new_item;
size++;
printf("\n Key (%d) has been inserted \n", key);
}
/* to remove an element from the hash table */
void remove_element(int key)
{
int index = hashcode(key);
int i = index;
/* probing through array until we reach an empty space where not even once an element had been present */
while (array[i].flag != 0)
{
if (array[i].flag == 1 && array[i].data->key == key )
{
// case when data key matches the given key
array[i].flag = 2;
array[i].data = NULL;
size--;
printf("\n Key (%d) has been removed \n", key);
return;
}
i = (i + 1) % max;
if (i == index)
{
break;
}
}
printf("\n This key does not exist \n");
}
/* to display all the elements of hash table */
void display()
{
int i;
for (i = 0; i < max; i++)
{
struct item *current = (struct item*) array[i].data;
if (current == NULL)
{
printf("\n Array[%d] has no elements \n", i);
}
else
{
printf("\n Array[%d] has elements -: \n %d (key) and %d(value) ", i, current->key, current->value);
}
}
}
int size_of_hashtable()
{
return size;
}
int main()
{
int choice, key, value, n, c;
array = (struct hashtable_item*) malloc(max * sizeof(struct hashtable_item*));
init_array();
do {
printf("Implementation of Hash Table in C with Linear Probing \n\n");
printf("MENU-: \n1.Inserting item in the Hashtable"
"\n2.Removing item from the Hashtable"
"\n3.Check the size of Hashtable"
"\n4.Display Hashtable"
"\n\n Please enter your choice-:");
scanf("%d", &choice);
switch(choice)
{
case 1:
printf("Inserting element in Hashtable\n");
printf("Enter key and value-:\t");
scanf("%d %d", &key, &value);
insert(key, value);
break;
case 2:
printf("Deleting in Hashtable \n Enter the key to delete-:");
scanf("%d", &key);
remove_element(key);
break;
case 3:
n = size_of_hashtable();
printf("Size of Hashtable is-:%d\n", n);
break;
case 4:
display();
break;
default:
printf("Wrong Input\n");
}
printf("\n Do you want to continue-:(press 1 for yes)\t");
scanf("%d", &c);
}while(c == 1);
return (0);
}