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tree.c
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184 lines (168 loc) · 4.84 KB
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#include <stdio.h>
#include <stdlib.h>
typedef char ElementType; // make the program more useful
typedef struct TreeNode{ // the struct for a tree node
ElementType element;
struct TreeNode* lc;
struct TreeNode* rc;
}TreeNode;
typedef struct LinkedNode{ // the struct for a linkednode.In this program,it is used for a queue.
TreeNode* element;
struct LinkedNode* next;
}LinkedNode;
TreeNode* createTreeNode(ElementType element);
TreeNode* find(TreeNode* root,ElementType element);
LinkedNode* createLinkedNode(TreeNode* element);
LinkedNode* enqueue(LinkedNode* back,TreeNode* element);
LinkedNode* dequeue(LinkedNode* front);
void preTraverse(TreeNode* root);
void inTraverse(TreeNode* root);
void postTraverse(TreeNode* root);
void levelTraverse(TreeNode* root);
void addTreeNode(ElementType element,TreeNode* parent,char mark);
void addTreeNodeByUser(TreeNode* root,ElementType element,ElementType parent_element,char mark);
void testTraverse(TreeNode* root);
int main()
{
ElementType curr_ele,parent_ele;
TreeNode* root = NULL;
char mark;
while(1){
scanf("%c%c%c",&curr_ele,&parent_ele,&mark);
getchar();
// fflush(stdout);
// printf("%c %c %c\n",curr_ele,parent_ele,mark);
if(curr_ele == '#'){ // '#' is like a NULL or None.
break;
}else if(parent_ele == '#'){
root = createTreeNode(curr_ele);
}else{
addTreeNodeByUser(root,curr_ele,parent_ele,mark);
}
}
testTraverse(root);
return 0;
}
// create a new tree node,usually used when creating a new root.
TreeNode* createTreeNode(ElementType element){
TreeNode* node = (TreeNode*)malloc(sizeof(TreeNode));
node->element = element;
node->lc = NULL;
node->rc = NULL;
return node;
}
// create a new linked node. In this program,it is used for a queue.
LinkedNode* createLinkedNode(TreeNode* element){
LinkedNode* p = (LinkedNode*)malloc(sizeof(LinkedNode));
p->element = element;
p->next = NULL;
return p;
}
// find a element in a tree.
TreeNode* find(TreeNode* root,ElementType element){
if(!root){
return NULL;
}
TreeNode* find_node = NULL;
if(root->element == element){
return root;
}else if((find_node = find(root->lc,element))){
return find_node;
}else if((find_node = find(root->rc,element))){
return find_node;
}else{
return NULL;
}
}
// use the current element,parent point and whether the current node is leftChild or rightChild to add a new node.
void addTreeNode(ElementType element,TreeNode* parent,char mark){
TreeNode* child = createTreeNode(element);
switch(mark){
case 'L':
parent->lc = child;
break;
case 'R':
parent->rc = child;
break;
}
}
// a simple method to add a new node.
void addTreeNodeByUser(TreeNode* root,ElementType element,ElementType parent_element,char mark){
TreeNode* parent = find(root,parent_element);
if(!parent){
return;
}
addTreeNode(element,parent,mark);
}
// data && leftTree && rightTree
void preTraverse(TreeNode* root){
if(!root){
return;
}
printf("%c",root->element);
preTraverse(root->lc);
preTraverse(root->rc);
}
// leftTree && data && rightTree
void inTraverse(TreeNode* root){
if(!root){
return;
}
inTraverse(root->lc);
printf("%c",root->element);
inTraverse(root->rc);
}
// leftTree && rightTree && data
void postTraverse(TreeNode* root){
if(!root){
return;
}
postTraverse(root->lc);
postTraverse(root->rc);
printf("%c",root->element);
}
// traverse a tree by level.
void levelTraverse(TreeNode* root){
if(!root){
return;
}
LinkedNode* front = NULL;
LinkedNode* back = NULL;
front = back = createLinkedNode(root);
while(front){
TreeNode* node = front->element;
if(node->lc){
back = enqueue(back,node->lc);
}
if(node->rc){
back = enqueue(back,node->rc);
}
printf("%c",node->element);
front = dequeue(front);
}
}
// test all the 4 traverses
void testTraverse(TreeNode* root){
printf("Traverse data && leftTree && rightTree:\n");
preTraverse(root);
printf("\nTraverse leftTree && data && rightTree:\n");
inTraverse(root);
printf("\nTraverse leftTree && rightTree && data:\n");
postTraverse(root);
printf("\nTraverse by level: \n");
levelTraverse(root);
printf("\n");
}
// make a data enter a queue
LinkedNode* enqueue(LinkedNode* back,TreeNode* element){
LinkedNode* new_back = createLinkedNode(element);
back->next = new_back;
return new_back;
}
// make a data out
LinkedNode* dequeue(LinkedNode* front){
LinkedNode* old_front = front;
front = front->next;
free(old_front);
return front;
}