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NODEGAME TODO LIST


  • documentation
  • window.addWidget automatically merges input options with defaults option
  • window.loadFrame() can cache the frame. It could be possible to cache the original HTML as loaded the first time, or the final HTML as before updating the state
  • create a STEPDONE event. There should be a difference between STATEDONE and STEPDONE, also STEPDONE could be unsichronized

IMPORTANT

  • when pushing to heroku do not define ports when instantiating a new server

  • concatinated nodegame.js file for server needs to be added to the repo or we need to use heroku specific hooks -> since heroku does not allow us to write to their filesystem