When I was injecting into game X, after checking, I confirmed that game X uses DirectX12. So I modified the code to U::SetRenderingBackend(DIRECTX12);
When running, the following error occurred.

The corresponding console content is
May I ask why this is?
When I was injecting into game X, after checking, I confirmed that game X uses DirectX12. So I modified the code to U::SetRenderingBackend(DIRECTX12);

When running, the following error occurred.
The corresponding console content is
May I ask why this is?