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[Feature Request] Retrieve the contents of a Key's save object #13

@nickpettit

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@nickpettit

Presently it isn't possible to look at the content of just a single Key's object as it exists on disk. You have to call SaveManager.Load which will ping all of the ISaveables using that same Filename.

This would probably mean a new method - maybe something like SaveManager.LoadKey(string filename) with any overloads - and it would need to have a return type, perhaps by using Awaitable<T0> so that it can return the object data.

This seems like a simple thing to add but I could also see how it might be difficult or impossible. 😅

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