From ee133047c8a0f30b9f8b9c0537aa332a3c4ac16f Mon Sep 17 00:00:00 2001 From: Christoph Blecker Date: Fri, 3 Jul 2026 20:56:14 -0700 Subject: [PATCH] fix: disable Biome in CodeRabbit and remove broken biome.jsonc The biome.jsonc added in 3edf777 used `files.ignore`, which doesn't exist in Biome 2.x. Biome 2.x uses negated patterns in `files.includes` instead, so CodeRabbit's Biome 2.5.1 silently ignored the config. Since this repo has no standard JS files (only Claude Code skill scripts with non-standard syntax like top-level returns), disable Biome entirely in CodeRabbit rather than fixing the config. Assisted-by: Claude:claude-opus-4-6 --- .coderabbit.yaml | 4 ++++ biome.jsonc | 8 -------- 2 files changed, 4 insertions(+), 8 deletions(-) delete mode 100644 biome.jsonc diff --git a/.coderabbit.yaml b/.coderabbit.yaml index 7677935..958ed4a 100644 --- a/.coderabbit.yaml +++ b/.coderabbit.yaml @@ -1,3 +1,7 @@ +# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json reviews: path_filters: - "!gws/skills/**" # Vendored upstream gws generate-skills output + tools: + biome: + enabled: false diff --git a/biome.jsonc b/biome.jsonc deleted file mode 100644 index 5dfe535..0000000 --- a/biome.jsonc +++ /dev/null @@ -1,8 +0,0 @@ -{ - "$schema": "https://biomejs.dev/schemas/2.0.6/schema.json", - "files": { - "ignore": [ - "**/skills/**/*.js" - ] - } -}