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Composite.cpp
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55 lines (51 loc) · 1.21 KB
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//Composite Pattern
#include<iostream>
#include<vector>
class Component { //抽象构件
public:
virtual ~Component() {}
virtual void Operation() = 0;
virtual void Add(Component*);
virtual bool Remove(Component*);
virtual Component* GetChild(int index)const;
protected:
Component() {}
};
class Leaf : public Component{ //叶子构件
public:
Leaf() {}
~Leaf() {}
void Operation() {
std::cout << "Leaf::Operation" << std::endl;
}
};
class Composite :public Component { //容器构件
public:
Composite(std::vector<Component*> mVector) {
ComVector = mVector;
}
~Composite() {
}
void Add(Component* comp) {
ComVector.push_back(comp);
}
bool Remove(Component* comp) {
if (ComVector.empty())
return false;
std::vector<Component*>::iterator it;
for (it = ComVector.begin(); it != ComVector.end(); ++it) {
if (*it == comp) {
ComVector.erase(it);
return true;
}
}
return false;
}
Component* GetChild(int index) const{
if ((index < 0) || (index > ComVector.size()))
return nullptr;
return ComVector[index - 1];
}
private:
std::vector<Component*> ComVector;
};