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main.m
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71 lines (53 loc) · 2.14 KB
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//
// main.m
// D2Patch
//
// Created by Andrey on 22/02/2017.
//
#import <Foundation/Foundation.h>
#import <OpenGL/gl.h>
#import <OpenGL/OpenGL.h>
#import "D2PUnpackBufferCache.h"
// run
// cd /Applications/Diablo\ II/Diablo\ II.app/Contents/MacOS/
// DYLD_INSERT_LIBRARIES=~/Desktop/libD2Patch.dylib ./Diablo\ II
#define DYLD_INTERPOSE(_replacment,_replacee) \
__attribute__((used)) static struct{ const void* replacment; const void* replacee; } _interpose_##_replacee \
__attribute__ ((section ("__DATA,__interpose"))) = { (const void*)(unsigned long)&_replacment, (const void*)(unsigned long)&_replacee };
void hooked_glTexSubImage2D (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const GLvoid *pixels
)
{
@autoreleasepool
{
D2PTextureDescriptor *descriptor = [[D2PTextureDescriptor alloc] initWithData:pixels
width:width
height:height
format:format
type:type];
D2PUnpackBuffer *buffer = [[D2PUnpackBufferCache sharedInstance] bufferForDescriptor:descriptor];
if (buffer != nil)
{
[buffer withBuffer:^{
glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, (const GLvoid *) 0);
}];
}
else
{
glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
}
}
}
DYLD_INTERPOSE(hooked_glTexSubImage2D, glTexSubImage2D);
__attribute__((constructor)) void load()
{
NSLog(@"constructor called");
}