Skip to content

Latest commit

 

History

History
36 lines (19 loc) · 1.19 KB

File metadata and controls

36 lines (19 loc) · 1.19 KB

Computer Vision Game - Escape Room

Technologies :

Python 3.9

Scikit Learn

Pygame

Graphviz

Pydotplus

Github

Gameplay

Basically, the player spawns in the middle left of the screen and has to avoid the ghosts (marked with a circle as a radius to follow the player) and also the walls blocking his movement.

  • if the player is in radius of a ghost that ghost will follow him
  • if the player was in the radius of a ghost but its not anymore the other ghosts will patrol with double speed
  • otherwise they will just normaly patrol automatically
  • the player can hold shift for sprint (double speed)

The scope of the game is that the player reaches the door without getting caught, like a classic Pac Man game. In addition the program also generates a decision tree based on our game model decisions and home made datasets.

Screenshots

image

image

game