-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.py
More file actions
193 lines (143 loc) · 5.83 KB
/
Copy pathmain.py
File metadata and controls
193 lines (143 loc) · 5.83 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
import sys
import turtle
import Tkinter as tkinter
class CommonSignalEncodeClass:
NONE = -1
HIGH = 0
LOW = 1
def __init__(self, rawTurtle, size, code, offsetX, offsetY):
self.size = size
self.code = code
self.offsetX = offsetX
self.offsetY = offsetY
self.rawTurtle = rawTurtle
self.codeSplit = list(self.code)
self.widthCount = len(self.codeSplit)
self.titleTextOffset = 35
self.codeTextOffset = 5
self.textSize = 20
self.signalType = "<None>"
self.currentPosX = 0
self.currentPosY = 0
def drawBackground(self) :
self.rawTurtle.color("red")
self.rawTurtle.up()
self.rawTurtle.goto(0+self.offsetX, self.size+self.titleTextOffset+self.offsetY);
self.rawTurtle.write(self.signalType, move=False, align="left", font=("Arial", self.textSize, "normal"))
self.rawTurtle.down()
for j in range(self.widthCount):
self.rawTurtle.color("black")
self.rawTurtle.up()
self.rawTurtle.goto(j*self.size+self.offsetX, self.size+self.codeTextOffset+self.offsetY);
self.rawTurtle.write(self.codeSplit[j], move=False, align="left", font=("Arial", self.textSize, "normal"))
self.rawTurtle.goto(j*self.size+self.offsetX,self.offsetY)
self.rawTurtle.down()
self.rawTurtle.color("light grey")
for i in range(4):
self.rawTurtle.forward(self.size)
self.rawTurtle.left(90)
def drawHighToRow(self) :
if self.currentPosY != self.size + self.offsetY :
self.rawTurtle.goto(self.currentPosX+self.offsetX, self.size+self.offsetY)
self.rawTurtle.setheading(0)
self.rawTurtle.forward(self.size/2)
self.rawTurtle.right(90)
self.rawTurtle.forward(self.size)
self.rawTurtle.left(90)
self.rawTurtle.forward(self.size/2)
self.currentPosY = 0
self.currentPosX += self.size
def drawRowToHigh(self) :
if self.currentPosY != 0 + self.offsetY :
self.rawTurtle.goto(self.currentPosX+self.offsetX, 0+self.offsetY)
self.rawTurtle.setheading(0)
self.rawTurtle.forward(self.size/2)
self.rawTurtle.left(90)
self.rawTurtle.forward(self.size)
self.rawTurtle.right(90)
self.rawTurtle.forward(self.size/2)
self.currentPosY = 1
self.currentPosX += self.size
class ManchesterEncodeClass(CommonSignalEncodeClass):
def __init__(self, rawTurtle, size, code, offsetX, offsetY):
CommonSignalEncodeClass.__init__(self, rawTurtle, size, code, offsetX, offsetY)
self.signalType = "<Manchester Encode>"
def drawBackground(self):
CommonSignalEncodeClass.drawBackground(self)
def drawSignal(self):
self.rawTurtle.up()
self.rawTurtle.color("black")
if (int)(self.codeSplit[0]) == 0 :
self.currentPosY = 1
self.rawTurtle.goto(0+self.offsetX, self.size+self.offsetY)
else :
self.currentPosY = 0
self.rawTurtle.goto(0+self.offsetX, 0+self.offsetY)
self.rawTurtle.down()
for i in range(self.widthCount) :
bit = (int)(self.codeSplit[i])
if bit == 0 :
self.drawHighToRow()
else :
self.drawRowToHigh()
class DifferentialManchesterEncodeClass(CommonSignalEncodeClass):
def __init__(self, rawTurtle, size, code, offsetX, offsetY):
CommonSignalEncodeClass.__init__(self, rawTurtle, size, code, offsetX, offsetY)
self.signalType = "<DifferentialManchester Encode>"
def drawBackground(self):
CommonSignalEncodeClass.drawBackground(self)
def drawSignal(self):
self.currentPosY = 1
self.rawTurtle.up()
self.rawTurtle.goto(0+self.offsetX, self.size+self.offsetY);
self.rawTurtle.color("black")
self.rawTurtle.down()
for i in range(self.widthCount) :
bit = (int)(self.codeSplit[i])
if bit == 0 :
if self.currentPosY == 1 :
self.drawRowToHigh()
else :
self.drawHighToRow()
else :
if self.currentPosY == 1 :
self.drawHighToRow()
else :
self.drawRowToHigh()
if __name__ == "__main__":
if len(sys.argv) != 3 or (sys.argv[1] != "1" and sys.argv[1] != "2" and sys.argv[1] != "3") :
print "Usage : python main.py [signal type] [code]"
print "--Signal Type--"
print "1 : Manchester"
print "2 : Differential Manchester"
print "3 : Draw both"
else :
MANCHESTER = 1
DIFFMANCHESTER = 2
signalType = (int)(sys.argv[1])
code = sys.argv[2]
root = tkinter.Tk()
root.geometry('1000x500-5+40') #added by me
cv = turtle.ScrolledCanvas(root, width=1200, height=900)
cv.pack()
screen = turtle.TurtleScreen(cv)
screen.screensize(2000,1000) #added by me
t = turtle.RawTurtle(screen)
t.hideturtle()
t.speed(0)
if signalType == MANCHESTER :
signalClass = ManchesterEncodeClass(t,30,code,-250, 0)
signalClass.drawBackground()
signalClass.drawSignal()
elif signalType == DIFFMANCHESTER:
signalClass = DifferentialManchesterEncodeClass(t,30,code,-250, 0)
signalClass.drawBackground()
signalClass.drawSignal()
else :
signalClass1 = ManchesterEncodeClass(t,30,code,-250, 0)
signalClass2 = DifferentialManchesterEncodeClass(t,30,code, -250 ,-100)
signalClass1.drawBackground()
signalClass1.drawSignal()
signalClass2.drawBackground()
signalClass2.drawSignal()
root.mainloop()