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Description
Is it possible to run on Mac? I cloned the project and followed the guide but I get this error when I try to run it
MSBuild version 17.8.3+195e7f5a3 for .NET
Determining projects to restore...
All projects are up-to-date for restore.
shared -> /Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/shared/bin/Debug/net7.0/shared.dll
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/ImGuiBgfxSdlSystem.g.cs(10,30): error CS0115: 'ImGuiBgfxSdlSystem.Update(in float)': no suitable method found to override [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/equilibrium.csproj]
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/BgfxSystem.g.cs(10,30): error CS0115: 'BgfxSystem.Update(in float)': no suitable method found to override [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/equilibrium.csproj]
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/SdlSystem.g.cs(10,30): error CS0115: 'SdlSystem.Update(in float)': no suitable method found to override [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/equilibrium.csproj]
CSC : warning CS8785: Generator 'QueryGenerator' failed to generate source. It will not contribute to the output and compilation errors may occur as a result. Exception was of type 'InvalidOperationException' with message 'Collection was modified; enumeration operation may not execute.'. [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj]
engine -> /Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/bin/Debug/net7.0/engine.dll
Building plugin equilibrium
shared -> /Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/bin/Debug/net7.0/equilibrium/shared.dll
equilibrium -> /Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/bin/Debug/net7.0/equilibrium/equilibrium.dll
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: The "ShaderCompilerTask" task failed unexpectedly.
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: System.InvalidOperationException: Cannot start process because a file name has not been provided.
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at System.Diagnostics.Process.Start()
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at ShaderCompilerTask.Execute() in /Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/shared/ShaderCompilerTask.cs:line 112
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute()
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask)
Build FAILED.
CSC : warning CS8785: Generator 'QueryGenerator' failed to generate source. It will not contribute to the output and compilation errors may occur as a result. Exception was of type 'InvalidOperationException' with message 'Collection was modified; enumeration operation may not execute.'. [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj]
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/ImGuiBgfxSdlSystem.g.cs(10,30): error CS0115: 'ImGuiBgfxSdlSystem.Update(in float)': no suitable method found to override [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/equilibrium.csproj]
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/BgfxSystem.g.cs(10,30): error CS0115: 'BgfxSystem.Update(in float)': no suitable method found to override [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/equilibrium.csproj]
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/SdlSystem.g.cs(10,30): error CS0115: 'SdlSystem.Update(in float)': no suitable method found to override [/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/equilibrium/equilibrium.csproj]
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: The "ShaderCompilerTask" task failed unexpectedly.
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: System.InvalidOperationException: Cannot start process because a file name has not been provided.
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at System.Diagnostics.Process.Start()
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at ShaderCompilerTask.Execute() in /Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/shared/ShaderCompilerTask.cs:line 112
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute()
/Users/frontendguru/Documents/GitHub/Equilibrium-Engine/EquilibriumEngine-CSharp/engine/engine.csproj(54,9): error MSB4018: at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask)
1 Warning(s)
4 Error(s)
Time Elapsed 00:00:03.10
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