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annotate-lite.h
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63 lines (55 loc) · 2.32 KB
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//----------------------------------------------------------------------------
// Copyright (c) 2014, Codalogic Ltd (http://www.codalogic.com)
// All rights reserved.
//
// The license for this file is based on the BSD-3-Clause license
// (http://www.opensource.org/licenses/BSD-3-Clause).
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// - Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// - Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// - Neither the name Codalogic Ltd nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//----------------------------------------------------------------------------
#ifndef ANNOTATE_LITE_H
#define ANNOTATE_LITE_H
#include <string>
#include <iostream>
int n_bad_things = 0;
void Good( const std::string & msg )
{
std::cout << " ok: " << msg << "\n";
}
void Bad( const std::string & msg )
{
std::cout << "not ok: " << msg << "\n";
++n_bad_things;
}
void Verify( bool result, const std::string & msg )
{
result ? Good( msg ) : Bad( msg );
}
void report()
{
std::cout << n_bad_things << " bad thing(s) happened\n";
}
#endif // ANNOTATE_LITE_H