Tested in Unity versions:
As long we maintain any "Flow Editor" opened, the memory usage keeps going up in Unity until there is no more memory on the computer.
I have 16GB of memory. Last time, in less than an hour Unity got 10GB of memory usage.
As soon as we close it, the memory stays static for a while. Sometimes, Unity manages to clear the part of the memory usage after from 5 minutes to half an hour.
Tested in Unity versions:
As long we maintain any "Flow Editor" opened, the memory usage keeps going up in Unity until there is no more memory on the computer.
As soon as we close it, the memory stays static for a while. Sometimes, Unity manages to clear the part of the memory usage after from 5 minutes to half an hour.