Framework Version
11.0.5
Unity Version
2022.3.51f1
Current Behavior
When you have a large codebase, using the BannedReferences generate a lot of CG and also make the play mode start to take a long time.

Expected Behavior
No impact during the change from play mode state, as the assets don't suffer any changes during this editor update loop.
Steps to Reproduce
Create different assemblies, and put some code on it.
Create a scene that references most of this code.
Use the profiler in editor when changing the play mode state.
Framework Version
11.0.5
Unity Version
2022.3.51f1
Current Behavior
When you have a large codebase, using the BannedReferences generate a lot of CG and also make the play mode start to take a long time.

Expected Behavior
No impact during the change from play mode state, as the assets don't suffer any changes during this editor update loop.
Steps to Reproduce
Create different assemblies, and put some code on it.
Create a scene that references most of this code.
Use the profiler in editor when changing the play mode state.