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Intel scaling method resets to Centered after Game Bar/widget refresh or resume #112

Description

@khane7

Bug

Intel display scaling does not reliably keep the selected scaling method.

Even after setting GPU Scaling → Stretch, the setting can revert to Centered when the Xbox Game Bar / ClawTweaks widget is refreshed or re-created.

It can also happen around sleep/resume.

Versions tested

  • 0.2.0: affected
  • 0.2.1: still affected
  • I temporarily went back to 0.1.7 because of this issue, then upgraded to 0.2.1 expecting it might be fixed.

What I tried

  • Set Stretch in the global profile repeatedly
  • Set Stretch in the per-game profile repeatedly
  • Tested around sleep/resume
  • Re-applied the Intel scaling setting many times

The value still eventually returns to Centered.

Reproduction pattern

  1. Set a lower-than-native resolution where Intel scaling controls are available.
  2. In ClawTweaks Display settings, select GPU Scaling and Stretch.
  3. Close and reopen Xbox Game Bar, let the widget refresh/re-create, or resume the device from sleep.
  4. At some point the scaling method is back to Centered, and the image becomes centered/small instead of stretched.

Suspected area

The public widget code uses the GPU scaling method list in this order:

0 = Centered
1 = Stretch
2 = Preserve Aspect Ratio

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