Bug
Intel display scaling does not reliably keep the selected scaling method.
Even after setting GPU Scaling → Stretch, the setting can revert to Centered when the Xbox Game Bar / ClawTweaks widget is refreshed or re-created.
It can also happen around sleep/resume.
Versions tested
- 0.2.0: affected
- 0.2.1: still affected
- I temporarily went back to 0.1.7 because of this issue, then upgraded to 0.2.1 expecting it might be fixed.
What I tried
- Set Stretch in the global profile repeatedly
- Set Stretch in the per-game profile repeatedly
- Tested around sleep/resume
- Re-applied the Intel scaling setting many times
The value still eventually returns to Centered.
Reproduction pattern
- Set a lower-than-native resolution where Intel scaling controls are available.
- In ClawTweaks Display settings, select GPU Scaling and Stretch.
- Close and reopen Xbox Game Bar, let the widget refresh/re-create, or resume the device from sleep.
- At some point the scaling method is back to Centered, and the image becomes centered/small instead of stretched.
Suspected area
The public widget code uses the GPU scaling method list in this order:
0 = Centered
1 = Stretch
2 = Preserve Aspect Ratio
Bug
Intel display scaling does not reliably keep the selected scaling method.
Even after setting GPU Scaling → Stretch, the setting can revert to Centered when the Xbox Game Bar / ClawTweaks widget is refreshed or re-created.
It can also happen around sleep/resume.
Versions tested
What I tried
The value still eventually returns to Centered.
Reproduction pattern
Suspected area
The public widget code uses the GPU scaling method list in this order: