I ran tcpdump on my firewall to see if there was any traffic to / from the PS3. Then after enabling network play loaded a game / core but saw saw no traffic at all. is it even a supported feature for Retroarch on the PS3?
I ran tcpdump on my firewall to see if there was any traffic to / from the PS3.
Then after enabling network play loaded a game / core but saw saw no traffic at all.
is it even a supported feature for Retroarch on the PS3?