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Previously scuttling did not remove the card from player's hand.
This was due to card.played_by not set in game_state operations. However, unit tests did not catch the issue since in the test case we needed to construct the card with played_by.
Previously scuttling did not remove the card from player's hand.
This was due to
card.played_bynot set ingame_stateoperations. However, unit tests did not catch the issue since in the test case we needed to construct the card withplayed_by.