This section should briefly describe the project's purpose, focusing on enhancing user interaction in VR through advanced eye-tracking technology.
- Description: A software module for Meta Quest Pro to integrate eye-tracking for object selection.
- Specifications: Developed in Unity, supporting Unity 2020.3 LTS or newer, with specific performance metrics.
- Delivery Method: Downloadable package from GitHub.
- Development of the eye-tracking integration module, including coding, testing, documentation, and creating example VR scenes.
- Maximum Duration: The project must be completed within 6 months from the contract date.
- Milestone:
- Definition of Done: Completion criteria including functional software, specified performance metrics, comprehensive documentation, tested software, and availability on GitHub.
- Amount: 27,000 USDT.
- Payment Schedule: One month after successful delivery and acceptance of the completed project.
- Delay Penalties: If the project is not completed within the specified duration, a penalty of [X%] per week of delay will be applied.
- Extension Requests: Extensions may be granted based on progress. For every [Y%] of the project completed by the deadline, a [Z week] extension can be requested.
- Maximum Extension: Total extension time not to exceed [N weeks/months].
- Project details are publicly visible, but confidentiality on sensitive information is required.
- Specify the process for handling disputes, including the role of the arbiter.
- Appendix A: Related projects, eye-tracking research, and Meta Quest Pro specs.
- Appendix B: Potential use cases and benefits of the module.
Note: This TERMS.md is part of the project's contractual agreement. Its hash will be stored at contract origination to ensure integrity. Replace example texts with actual project details before finalizing.