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Only store one history item per mousedown-mousemove-mouseup interaction #2

@danielgamage

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@danielgamage

Performing what seems like one action—dragging a path—currently results in several history items on a glyph because [node setPosition:point] logs a history item each time it's executed.

Calling [node setPositionFast:point] kinda has the right behavior when paired with [layer elementDidChange:node] but calling Edit>Undo after doesn't put the nodes back in their original position.

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