Skip to content

Exporter writes "Use Experimental Animation Transfer": true to .dtu when disabled in UI → export warning and downstream import failure #68

@dclipca

Description

@dclipca

Describe the bug
With recent versions of DazToMaya, the exporter appears to write "Use Experimental Animation Transfer": true into the generated .dtu file even when the option is OFF in the UI. This leads to:

  • Daz export warning:
    There was an error during the Subdivision Surface refinement operation, the exported Daz model may not work correctly.
  • Downstream importers failing with errors like:
    An error occurred while loading the base scene.

This suggests the exporter dialog’s Experimental options are out of sync with the value that’s actually persisted to .dtu.

Environment

  • Daz Studio: 4.24
  • DazToMaya: 2024 v2.3.33 (latest available)
  • Maya: I am not using Maya
  • OS: Windows 11

Steps to reproduce

  1. Open Daz Studio with DazToMaya installed (2024 v2.3.33).
  2. Load any figure (e.g., Genesis 8/8.1/9).
  3. Open the DazToMaya exporter dialog. Ensure “Experimental options” (particularly Use Experimental Animation Transfer) are disabled.
  4. Export to Maya via the DazToMaya bridge.
  5. Observe the Daz Studio export warning about Subdivision Surface refinement.
  6. Inspect the generated .dtu near the top; you’ll find:
    "Use Experimental Animation Transfer" : true

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions