I'm using the Daz-->Unity plugin with the built in render pipeline.
Is it possible to add a toggle in the options so that the bridge creates and populates a Unity Standard Shader Material instead of the Daz3d/Iray materials?
I had a look at the code and tried to do it myself but failed. I also tried manually switching the material type on the generated material but they lose all the texture references on doing so.
Great work and thank you for your time.
I'm using the Daz-->Unity plugin with the built in render pipeline.
Is it possible to add a toggle in the options so that the bridge creates and populates a Unity Standard Shader Material instead of the Daz3d/Iray materials?
I had a look at the code and tried to do it myself but failed. I also tried manually switching the material type on the generated material but they lose all the texture references on doing so.
Great work and thank you for your time.