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Benchmarks

Methodology

Benchmarks are done by firing the event 1000 times per frame with the same data every frame for 10 seconds.

Source code can be found here here.
Data used for benchmarks can be found here.
Defenition files used for benchmarks can be found here.

Results

P[NUMBER] = [NUMBER] Percentile
The tables below were automatically generated by this script.

Last Updated 2025-04-30 19:45:09 UTC

Tool Versions

blink: v0.17.1
zap: v0.6.20
bytenet: v0.4.3

Computer Specs

Processor: AMD Ryzen 9 7900X 12-Core Processor
Memory #1: 17GB 4800
Memory #2: 17GB 4800

Tool (FPS) Median P0 P80 P90 P95 P100 Loss (%)
roblox 16.00 16.00 15.00 15.00 15.00 15.00 0%
blink 42.00 45.00 42.00 42.00 42.00 42.00 0%
zap 39.00 40.00 38.00 38.00 38.00 38.00 0%
bytenet 32.00 34.00 32.00 32.00 32.00 31.00 0%
Tool (Kbps) Median P0 P80 P90 P95 P100 Loss (%)
roblox 559364.31 559364.31 676715.68 676715.68 676715.68 784081.75 0%
blink 41.81 26.30 42.40 42.48 42.48 42.62 0%
zap 41.71 25.46 42.19 42.32 42.32 42.93 0%
bytenet 41.64 22.84 42.36 42.82 42.82 43.24 0%
Tool (FPS) Median P0 P80 P90 P95 P100 Loss (%)
roblox 21.00 22.00 20.00 19.00 19.00 19.00 0%
blink 97.00 98.00 97.00 96.00 96.00 96.00 0%
zap 52.00 53.00 51.00 51.00 51.00 49.00 0%
bytenet 35.00 37.00 35.00 35.00 35.00 34.00 0%
Tool (Kbps) Median P0 P80 P90 P95 P100 Loss (%)
roblox 353107.13 196826.86 690747.68 842240.25 842240.25 1124176.38 0%
blink 7.91 7.41 7.93 7.99 7.99 8.00 0%
zap 8.10 5.75 8.17 8.22 8.22 8.27 0%
bytenet 8.11 5.07 8.35 8.46 8.46 8.47 0%