Summary
Electrobun's official March 4, 2026 WGPU release changes the assumptions in gametau's Electrobun docs and roadmap. The repo still describes GPUWindow/native GPU rendering as future upstream work, which is now stale.
Announcement:
Why this matters
- The README and Electrobun decision doc currently frame native GPU support as not yet shipped upstream.
- That stale framing makes the current roadmap misleading.
- We need a new support plan that distinguishes what exists now from what is still unproven in
gametau itself.
Suggested scope
- Update the README and Electrobun decision doc to reflect the March 4, 2026 release.
- Split Electrobun support into explicit tracks:
- BrowserWindow / webview
- BrowserWindow +
<electrobun-wgpu> embedded GPU surface
- pure
GpuWindow
- Reclassify which existing Electrobun issues are still blocked vs newly actionable.
Acceptance criteria
- Public docs no longer describe Electrobun GPU support as a future upstream dependency.
- The roadmap clearly distinguishes shipped Electrobun capabilities from unimplemented
gametau integration work.
- Existing Electrobun issue references are updated to the new baseline.
Related
Summary
Electrobun's official March 4, 2026
WGPUrelease changes the assumptions ingametau's Electrobun docs and roadmap. The repo still describes GPUWindow/native GPU rendering as future upstream work, which is now stale.Announcement:
Why this matters
gametauitself.Suggested scope
<electrobun-wgpu>embedded GPU surfaceGpuWindowAcceptance criteria
gametauintegration work.Related