Skip to content

Latest commit

 

History

History
40 lines (26 loc) · 1.02 KB

File metadata and controls

40 lines (26 loc) · 1.02 KB

master

Game Programming

Monorepository for graphics programming and game engine related projects.

Running the Project on Mac

  1. Install dependencies:
$ brew install cmake ninja sdl2 sdl2_ttf sdl2_image sdl2_mixer
  1. Build:
$ cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_MAKE_PROGRAM=$(brew --prefix)/bin/ninja -G Ninja -S . -B build
$ cd build
$ ninja
$ ctest
  1. Run:
$ cd build/src/apps/3d-graphics-programming
$ ./3DGraphicsProgramming

3D Computer Graphics Programming

Personal take on the course. The original course is in C. I'm using C++ with custom CMake configuration and somewhat clean code architecture.

No GPU, no OpenGL, no DirectX. If you like what you see go checkout the original course it is well worth the price.

preview-1